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Course Descriptions

MAC-Machining MAT-Mathematics MIL-Milwright
MAN-Management MET-Meteorology MOT-Medical Office Technology
MAR-Marketing MGD-Multimedia Graphic Design MUS-Music

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MAC - Machining

MAC 101 Introduction to Machine Shop
3 credits

Covers safety procedures, use of bench tools, layout tools, power saws, drill presses, precision measurement tools, and various hand tools related to the machine shop. Also included are sharpening drill bits and general purpose turning tools for the lathe and determining speeds and feeds for both the lathe and the milling machine.

MAC 102 Blueprint Reading
3 credits

Teaches you to read blueprints and interpret symbols, notes, dimensions, and tolerances.

MAC 105 Introduction to Machining Technology
4 Credits

Introduces the student to the changing era of machining technology, emphasizing terminology, referencing and applications related to manufacturing environments. The fundamental use of bench tools, layout procedures, materials, precision measuring tools, machining processes, drilling and cut-off machines and other machining/manufacturing processes will be stressed. Skill competencies and standards will be identified. Use of the Machinery Handbook will be strictly required and particular competencies may require performance evaluations.

MAC 110 Introduction to Engine Lathe
3 credits

Introduces basic lathe applications which consist of identifying lathe components and controls, understanding turning safety, calculating speeds and feeds, using various tools and tool holders, identifying basic tool geometry, and the use of common lathe spindle tooling. You will perform basic lathe operations, which will consist of facing, center-drilling, chuck turning, turning between centers, boring, grooving, tapers, knurling, and single point threading. You also will be required to produce specified parts to a tolerance of +/- .004 in. and perform competencies set by manufacturing standards.

MAC 111 Intermediate Engine Lathe
3 credits

Teaches you to prepare single point external and internal unified screw threads to a Class 3 fit, generate angles with the compound rest within one degree, ream holes concentric within .001 inches, determine cutting speeds, and perform facing and turning operations.

MAC 112 Advanced Engine Lathe
3 credits

Prepares you to form radius, single-point isometric threads, turn spherical radius, use a radius gauge, and work within .0005 inches tolerance externally.

MAC 120 Introduction to Milling Machine
3 credits

Teaches you to identify the major parts of the vertical mill; align a vise; use an indicator, edge finder, and boring head; determine speeds and feeds; perform simple indexing; mill flat, square surfaces and slots; drill, bore, and tap holes; and work within a plus or minus .002 inch tolerance.

MAC 121 Intermediate Milling Machine
3 credits

Prepares you to determine hole locations by coordinates and degrees, use a rotary table, use a jig bore to drill holes by the coordinate method, and work within plus or minus .001 inch tolerance.

MAC 122 Advanced Milling Machine Operations
3 credits

Prepares you to indicate the head of a vertical mill, bore holes, drill holes at an angle, and work with tolerances of .0008 inches location and diameter.

MAC 123 Horizontal Mill Set Up & Operations Description
3 credits

Prepares you to identify the major parts and accessories for the horizontal mill, select cutters, mill slots, slab mill, square a workpiece, and work within a tolerance of plus or minus .002 inches.

MAC 130 Conventional Lathe Operations
4 credits

Includes calculation of speeds and feeds on various materials, identification and application of various work-holding techniques, tool forming, advanced machining practices and applications, and spindle tooling. You will learn how to calculate and turn tapers using the compound slide or taper attachment, offset work on a four-jaw chuck, turning between centers, boring, grooving, finishing, single point threading, knurling, tool grinding, drilling operations, and reaming.

MAC 141 Advanced Machining Operations
4 credits

Teaches you the use of various conventional machine tools used in a machine shop environment. You will learn the use of engine lathes, horizontal and vertical milling machines, surface grinders, drill presses, pedestal grinders, power cut-off saws, and other machine tools commonly used to produce quality machined parts in today's manufacturing environments. Machining competencies will be stressed. You will be required to produce parts manufactured by local manufacturing companies with the consideration of ISO quality standards.

MAC 201 Introduction to CNC Turning Operations
3 credits

Covers computer numerical control (CNC) lathe operations, control functions, the letter address system, the program format, and machine setup. G & M codes, control functions, the letter address system, and math issues related to CNC are included. This class is NOT offered on an open-entry, open-exit basis.

MAC 202 CNC Turning Operations II
3 credits

Prepares you to write basic computer numerical control (CNC) lathe part programs. G & M codes, math-related to CNC, setups, speeds and feeds, straight turning, spherical turning, threading, chamfering, tapering, drilling, tapping, boring, and grooving will be covered. Cutter compensations, sub-programming techniques, repetitive cycles, and both absolute and incremental will be incorporated into programs. You will proof and edit the programs to make them valid. This class is NOT offered on an open-entry, open-exit basis.

MAC 205 Introduction to CNC Milling Operations
3 credits

Provides transitional information between conventional machining applications and the typical applications found in computer numerical control machining. Topics may consist of numerical control systems, the Cartesian coordinate system, high efficiency tooling applications, objectives of numerical control, calculating speed and feed rates, defining and calculating tool motion, fixturing requirements, basic program structure, programming codes, and basic conversational programming. Operation of NC machines will be required.

MAC 206 CNC Milling Operations II
3 credits

Covers the principle operations of both vertical and horizontal CNC milling machines via lecture instruction methods, multi-media instruction methods, and manufacturing hands-on methods. You will be exposed to the basic CNC machining center, principle operations, manual controls, programming methods, tool-offsets, G54-G59 work offsets, cutter radius compensation, and tool selection methods. General operator skills and basic setup skills will be stressed.

MAC 221 Surface Grinder Setups and Operations
3 credits

Teaches you how to identify major parts and accessories of the surface grinder and grind flat, vertical, and angular surfaces to a tolerance of .0002 position and size.

MAC 223 Tool & Cutter Grinder
3 credits

Prepares you to identify the major parts and accessories of the tool and cutter to grind, sharpen two flute end mills, four flute end mills, slab mills and form cutters, and work with a plus or minus .001 tolerance.

MAC 240 CAD/CAM 2D
3 credits

Provides you with the essential concepts and techniques that are required to successfully create part geometry, generate tool path, verify tool path models, and post process the NC codes. You will be exposed to a 2-axis machining, 3-axis machining wire frame and surface modeling, lathe programming, and DNC systems. Programming projects and models will be demonstrated in the CNC manufacturing lab.

MAC 245 CADCAM 3D
3 credits

Covers both the production and surfacing of three-dimensional geometry in a self-paced setting. Topics will be covered related to the production of wire frames, solids, surfaces, the joining of surfaces, joining of solids, managing construction planes, sweeping, rotating, and controlling parameter settings. A familiarity with Mastercam, CNC programming techniques, and CNC operations is recommended.

MAC 250 Advanced Inspection Techniques
3 credits

Addresses the principles of dimensional metrology. You will learn how to use common measuring instruments relating to state-of-the-art manufacturing environments. You also will learn the importance of Quality Control, TQM, and SPC processes as they relate to manufacturing environments. Use of a coordinate measuring machine will be addressed.

MAC 252 Practical Metallurgy
3 credits

Offers a study of metallurgical terms and definitions in an effort to understand both the behavior of metals and their service to industry. Characteristics during heating, cooling, shaping, forming, and the stresses related to their mechanical properties are covered. The theory behind the alloys, heat treatment processes, and the impact they have on strength, toughness, hardness, elasticity, ductility, malleability, wear resistance, and fatigue resistances is investigated.

MAC 258 Interpreting Engineering Drawings
3 credits

Teaches you to interpret machine shop drawings starting with the simple and progressing to the more complex. All types of dimensioning, symbols, notes, and tolerances are interpreted.

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MAN - Management

MAN 116 Principles of Supervision
3 credits

Introduces the principles and techniques of supervising and motivating personnel. The course is designed for students who are interested in supervising others or for those currently in supervision. Course content focuses on the human interaction in supervision.
Prerequisite: BUS 115 suggested.

MAN 117 Time Management
1 credit

Provides you with the conceptual knowledge and tools to make better use of your time in the management function. (fall semester only)

MAN 200 Human Resource Management I
3 credits

Provides a broad overview of the contemporary issues, theories, and principles used to effectively manage human resources. Topics include recruiting, hiring, compensation and benefits, training and development, employee relations, and legal issues.
Prerequisite: BUS 115 suggested.

MAN 212 Negotiation and Conflict Resolution
3 credits

Presents proper techniques in negotiation and conflict resolution. Key practices that determine successful negotiation are explored. The course covers principles of conflict resolution, including business policies, accepted business practices, contracts, purchases, labor union contracts, pay raises, and starting salaries.
Prerequisite: BUS 115 suggested.

MAN 215 Organizational Behavior
3 credits

Examines the behaviors of groups and individual members of organizations and how behavior can be influenced. Emphasis is placed on the tools managers use to achieve organizational effectiveness.
Prerequisite: BUS 115 suggested.

MAN 224 Leadership
3 credits

Focuses on the leadership skills necessary to bring about change in an organization. You will learn to develop and communicate a shared vision, to empower employees, to manage conflict, to negotiate, and to develop organizations so that all are working toward common goals.
Prerequisite: BUS 115 suggested.

MAN 225 Managerial Finance
3 credits

Examines the concepts and techniques used to analyze financial accounting information for managerial planning, decision-making, and control. The focus of the course is on decision making relating to the areas of budgets, forecasts, cost volume production, ROI, and financial statements.
Prerequisites: BUS 115, ACC 121, ACC 122.

MAN 226 Principles of Management
3 credits

Surveys the principles of management. Emphasis is placed on the primary functions of planning, organizing, leading, and controlling with a balance between the behavioral and operational approaches.
Prerequisite: BUS 115 suggested.

MAN 230 Corporate Responsibility
3 credits

Examines the concept of corporate responsibility and the extent to which an organization's resources should be used to identify and respond to social problems. Included In the course will be topics of corporate and social responsibility, and the concept of servant leadership, and how this applies to business and management principles.
Prerequisite: BUS 115 suggested.

MAN 275 Special Topics
1-3 credits

Provides a vehicle to pursue special topics of interest in business. The content of this course is designed on an as-needed basis to provide current, up-to-date information.

MAN 285 Independent Study
1-3 credits

Meets the individual needs of students who will engage in intensive study or research under the direction of a qualified instructor.
Prerequisite: Permission of instructor.

MAN 287 Cooperative Education/Internship
1-3 credits

Provides you with the opportunity to supplement course work with practical work experience related to your educational program and occupational objectives. You will be placed at approved workstations which are related to your program of study. You will work under the immediate supervision of experienced personnel at the business location and with the direct guidance of the instructor/coordinator.
Prerequisite: Permission of instructor.

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MAR - Marketing

WWW.RRCC.EDU/BUSINESS

MAR 111 Pinciples of Sales
3 credits

Enables you to understand and develop ethical sales techniques and covers the role of selling in the marketing process. Areas of emphasis include behavioral considerations in the buying and selling process and sales techniques.
Prerequisite: BUS 115 suggested.

MAR 117 Principles of Retailing
3 credits

Emphasizes the study of the basic principles and techniques of merchandising, operations, layout, store organization, site location, and customer service with an emphasis on retailing operations.
Prerequisite: BUS 115 suggested.

MAR 216 Principles of Marketing
3 credits

Presents the analysis of theoretical marketing processes and the strategies of product development, pricing, promotion and distribution, and their applications to businesses and the individual consumer.
Prerequisite: BUS 115 suggested.

MAR 220 Principles of Advertising
3 credits

Examines the principles and practices of advertising and its relationship to business in order to promote a business or organization. Areas of major emphasis include advertising principles, strategies, media, copy and layout, and ethical considerations.
Prerequisite: BUS 115 suggested.

MAR 240 International Marketing
3 credits

Enables the student to explore the international marketing for U.S. products, and to explore the increasing competitive international environment and recent changes in the environment that have challenged U.S. business. The course is designed to make the reader an “informed observer†of the global market place as well as enabling him/her to develop skills to make marketing decisions in a global context.
Prerequisite: BUS 115 suggested.

MAR 275 Special Topics
1-3 credits

Provides you with a vehicle to pursue special topics of interest in business. The content of this course is designed on an as-needed basis to provide current information.

MAR 280 Internship
1-3 credits

Provides you with the opportunity to supplement course work with practical work experience related to your educational program. You will work under the immediate supervision of experienced personnel at the business location and with the direct guidance of the instructor.
Prerequisite: Permission of instructor.

MAR 285 Independent Study
1-3 credits

Meets the individual needs of students. You will engage in intensive study or research under the direction of a qualified instructor.
Prerequisite: Permission of instructor.

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MAT - Mathematics

WWW.RRCC.EDU/MATH

MAT 030 Fundamentals of Mathematics
2 credits

Includes the vocabulary, operations, and applications of whole numbers, decimals and basic fractions and mixed numbers.
Prerequisite: appropriate math assessment score.

MAT 060 Pre-Algebra
3 credits

Furthers the study of fractions and mixed numbers. Also included are vocabulary, operations, and applications of ratio, proportion, percent, area, perimeter, US and metric measures, integers, an introduction to algebraic expressions, and the solution of basic first-degree equations.
Prerequisite: MAT 030 (grade C or higher) or appropriate math assessment score.

MAT 090 Introductory Algebra
4 credits

Includes first-degree equations, inequalities, formulas, polynomials, algebraic fractions, factoring polynomials, solving quadratic equations by factoring, and applications. Coordinate geometry, graphing linear equations and inequalities, and systems of linear equations may be included.
Prerequisite: MAT 060 (grade C or higher) or appropriate math assessment score.

MAT 099 Intermediate Algebra
4 credits

Emphasizes problem-solving with further study of equations, slope, inequalities, systems of equations, polynomials, quadratic equations, rational expressions, rational exponents, radical expressions, graphing, and applications.
Prerequisite: MAT 090 (grade C or higher) or appropriate math assessment score.

MAT 107 Career Math
3 credits

Covers material designed for career technical students or general studies students who need to study particular mathematical topics that may include arithmetic review, calculator usage, algebra, geometry, trigonometry, graphs, andfinance. These are presented on an introductory level, and the emphasis is on applications.
Prerequisite: MAT 060 (grade C or higher) or appropriate math assessment score.

MAT 108 Technical Math
4 credits

Covers material designed for career technical or general studies students who need to study particular mathematical topics. Topics may include measurement, algebra, geometry, trigonometry, graphs, and/or finance. These are presented on an introductory level and the emphasis is on applications. A scientific calculator is required for this course.
Prerequisite: MAT 090 (grade C or higher) or appropriate math assessment score.

MAT 120 Mathematics for the Liberal Arts
4 credits

Develops mathematical and problem-solving skills. Appropriate technological skills are included. Content is selected to highlight connections between mathematics and the society in which we live. Topics include set theory and/or logic, mathematical modeling, probability and statistical methods, and consumer mathematics. Additional content will include one topic in geometry, numeration systems, decision theory, or management science.
Prerequisite: MAT 090 (grade B orhigher) or MAT 099 (grade C orhigher) or appropriate mathassessment score.

MAT 121 College Algebra
4 credits

Includes a brief review of intermediate algebra, equations and inequalities, functions and their graphs, exponential and logarithmic functions, and linear systems. Additional topics can include nonlinear systems, conic sections, introduction to sequences and series, permutations and combinations, the binomial theorem, and theory of equations. A graphing calculator is required for this course. You cannot receive credit for both MAT 166 and MAT 121. Contact the math department chair with questions about these credits.
Prerequisite: MAT 099 (grade C or higher) or appropriate math assessment score.

MAT 122 College Trigonometry
3 credits

Covers topics including trigonometric functions (with graphs and inverse functions), identities and equations, solutions of triangles, complex numbers, and other topics as time permits. This is a traditional prerequisite course to the calculus sequence. A graphing calculator is required for this course. You cannot receive credit for both MAT 166 & MAT 122. Contact the math department chair with questions about this.
Prerequisite: MAT 121 (grade C or higher).

MAT 123 Finite Mathematics: GT-MA1
4 credits

Covers topics including functions, matrix algebra, linear programming, and an introduction to probability and counting techniques. Emphasis is on applications. This course may include other topics such as statistics when time permits. This course is primarily intended for business, life science, or social science majors. A graphing calculator is required for this course.
Prerequisite: MAT 099 (grade C or higher) or appropriate math assessment score.

MAT 125 Survey of Calculus
4 credits

Includes derivatives, integrals, and their applications, with attention restricted to algebraic, exponential, and logarithmic functions for business, life science and/or social science majors. A graphing calculator is required for this course.
Prerequisite: MAT 121 or MAT 123 (grade C or higher).

MAT 135 Introduction to Statistics: GT-MA1
3 credits

Includes data presentation and summarization, introduction to probability concepts and distributions, statistical inference, estimation, hypothesis testing, and comparison of populations, correlation and regression. A graphing calculator is required for this course. You cannot receive credit for both MAT 135 and BUS 226.
Prerequisite: MAT 099 (grade C or higher) or appropriate math assessment score.

MAT 155 Integrated Math I: GT-MA1
3 credits

Covers topics including natural numbers, integers, rational numbers, relations, functions, and equations. This course is the first of a two course sequence particularly pertinent to prospective arithmetic teachers, presenting arithmetic and algebra from a modern approach.
Prerequisite: MAT 099 (grade C or higher) or appropriate math assessment score.

MAT 156 Integrated Math II: GT-MA1
3 credits

Continues MAT 155. The course includes the study of the fundamentals of probability, statistics, and informal Euclidean geometry suitable for K-8 curriculum, employing laboratory techniques where applicable.
Prerequisite: MAT 099 (grade C or higher).

MAT 166 Pre-Calculus
5 credits

A fast paced review of college algebra and college trigonometry intended for those planning to take calculus. Topics include algebraic manipulations, properties of algebraic and trigonometric functions and their graphs, trig identities and equations, conic sections, polar coordinates and parametric equations. A graphing calculator is required for this course. You cannot receive credit for both MAT 166 and MAT 121/122. Contact the math department chair with questions about this.
Prerequisite: MAT 121 (grade C or higher) or by permission of Math Department Chair.

MAT 175 Special Topics
1-4 credits

Provides you with a vehicle to pursue in depth exploration of special topics of interest.
Prerequisite: Permission of instructor.

MAT 185 Independent Study
1-4 credits

Provides an opportunity for the highly motivated student to engage in intensive study and research on a specified topic under direction of a faculty member.
Prerequisite: Permission of instructor.

MAT 201 Calculus I: GT-MA1
5 credits

Introduces single variable calculus and analytic geometry. Topics for this course include limits, continuity, derivatives, and applications of derivatives as well as indefinite and definite integrals and some applications. A graphing calculator is required for this course.
Prerequisites: MAT 121 and MAT 122 (grade C or higher) or Mat 166 (grade C or higher).

MAT 202 Calculus II: GT-MA1
5 credits

A continuation of single variable calculus, which will include techniques of integration, polar coordinates, analytic geometry, improper integrals, and infinite sequences and series. A graphing calculator is required for this course.
Prerequisite: MAT 201 (grade C or higher).

MAT 204 Calculus III with Engineering Applications: GT-MA1
5 credits

Includes all the topics of a traditional Calculus III course with an additional emphasis on word problems and problem solving. This is the third course in the three-course calculus sequence. This course will additionally contain a thorough examination of multiple integration. This will include double and triple integrals, line integrals, Stokes' and Green's Theorems, and their applications. A graphing calculator is required for this course.
Prerequisite: MAT 202 (grade C or higher).

MAT 261 Differential Equations with Engineering Applications: GT-MA1
4 credits

Introduces ordinary differential equations. The content of this course includes all the topics of a traditional Introduction of ODE's course with an additional emphasis on applications and problem solving. A graphing calculator is required for this course.
Prerequisite: MAT 204 (grade C or higher).

MAT 285 Independent Study
1-3 credits

Provides an opportunity for the highly-motivated student to engage in intensive study and research on a specified topic under direction of a faculty member
Prerequisite: Permission of Instructor.

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MET - Meteorology

MET 150 General Meteorology: GT-SC1
4 credits

Provides an introduction to general meteorology and atmospheric sciences. It includes the composition and structure of the atmosphere and characteristics that affect the atmosphere, such as temperature, pressure and moisture. Additionally, the development of weather systems, such as storm systems, hurricanes, weather fronts and cloud development will also be examined. Finally, concepts of climatology will be stresses.
Prerequisite: ENG 090 and MAT 090 (grade C or higher) or equivalent assessment scores.

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MGD - Multimedia Graphic Design

WWW.RRCC.EDU/MULTIMEDIA

Prerequisites: basic computer skills.
Basic computer skills are defined as basic keyboarding; uploading and downloading files from the Internet and external devices; using the Web for basic research; sending e-mail and attachments; basic file management; the ability to save information to a CD/DVD, flash drive, or external device; burning a CD/DVD; the ability to use the dock or start menu to open applications; create a new folder on the desktop or other location; and open files in an application. Students without these skills are required to take MGD 101 Introduction to Computer Graphics either concurrently or prior to taking other courses in the MGD/PHO department. If MGD 101 Introduction to Computer Graphics is not a requirement for your degree plan, it can be used as an elective.

MGD 101 Introduction to Computer Graphics
3 credits

Introduces computer systems developed for graphics. You will learn hardware and software components used in multimedia production and explore basic computer operations, file management, scanning techniques, archiving capabilities, and utilization of the multimedia department server and Internet connection.

MGD 102 Introduction to Multimedia
3 credits

Introduces the equipment and software used in multimedia production and the multimedia professions focus on current technology and equipment, such as scanners, printers, digital cameras, and computers. You will gain hands-on skills using today's technology for input and output in multimedia and design projects. Overview of software for multimedia will be explored.
Recommended Prerequisite: MGD 101 and basic computer skills.

MGD 103 Production Design
3 credits

Explores the use of tools, computer graphic techniques, and design principles to produce professional quality designs. Topics include printing basics, typography, and digital color systems. You will use creative thinking to solve communication and design problems for the output process.
Recommended Prerequisites: MGD 101 or MGD 102 and basic computer skills.

MGD 104 Videography
3 credits

Introduces to the principles and techniques of video production, including camera operation, basic script writing, lighting, basic sound, and basic digital editing. Examination of pre-production, production, and post-production processes, as well as aesthetics, are included.
Recommended Prerequisites: MGD 101 or MGD 102 and basic computer skills.

MGD 111 Adobe Photoshop I
3 credits

Concentrates on the high-end capabilities of Adobe's industry standard photo-editing software as an illustration, design, and photo retouching tool. You will explore a wide range of selection and manipulation techniques applied to photos, graphics, and videos. Design concepts also are explored in this class.
Recommended Prerequisite: MGD 101 or MGD 102 and basic computer skills.

MGD 112 Adobe Illustrator I
3 credits

Acquaints you with the industry standard vector drawing program. You will learn to use vector-based tools to create digital artwork used in Web design, print media, and digital screen design. Design concepts also are explored in this class.
Recommended Prerequisites: MGD 101 or MGD 102 and basic computer skills.

MGD 114 Adobe InDesign
3 credits

Introduces you to InDesign, an industry standard page layout program which integrates seamlessly with other Adobe Creative Suite programs. InDesign delivers creative freedom and productivity to page layout and production. Class discussions and independent projects supplement hands-on classroom work.
Recommended Prerequisites: MGD 111 and MGD 112 and basic computer skills.

MGD 115 Multimedia Team Development
3 credits

Further develops the relationships between various roles of multimedia development teams. Topics include the responsibilities of multimedia team members, various types of multimedia productions, managing project dimensions, applications of multimedia technologies and tools.

MGD 116 Typography
3 credits

Introduces the history and concepts of typography as applied to graphic communications. Explores appropriate use of typography in a variety of design applications, emphasizing the basic design principles of typographic compositions and typesetting. Covers type recognition and typographic terms.

MGD 118 Digital Color Theory
3 credits

Covers color theory as it relates to multimedia. The psychology of color is taught as well as effective design using color. You will learn to correct color photographs and create color separations. Color scanning technology is also covered.
Recommended Prerequisites: MGD 111 and MGD 112 and basic computer skills.

MGD 119 Autodesk Maya I
3 credits

Introduces Autodesk Maya, a high-end 3D modeling and character animation tool. Emphasis is on constructing 3D models of various types. You will learn scene development and animation for render in movie format.
Recommended Prerequisites: MGD 152 and MGD 153 and basic computer skills.

MGD 121 Corel Painter for Digital Media
3 credits

Introduces to the digital illustration and paint software application Corel Painter. Color and relationships, repeat patterns, and fine art digitization are among the topics covered in the course as you explore the creation of visual fine art using computers. Assigned projects cover a wide range of visual approaches. Painter provides an extra competitive edge for you.
Recommended Prerequisites: MGD 101 or MGD 111 and basic computer skills.

MGD 122 Sculpting for Digital Media
3 credits

Introduces conceptualization of surface coloration, painting and manipulation of 3D digitizer and environments. You will construct sculptures using organic, inorganic, abstract, and realistic subject matter. You will learn to operate a 3D scanner, digitize a sculpture, and bring the electronic file into a computer animation application for manipulation.
Recommended Prerequisites: MGD 152 and MGD 119 and Basic computer skills.

MGD 125 3D Modeling for Gaming: Autodesk 3D Studio Max
3 credits

Introduces basic 3D modeling and rendering features of a specific 3D modeling software. Students will understand 3D geometry, model management, creating materials, material editor effects, beginning photo-realistic rendering, project management, basic rendering concepts and archiving projects.

MGD 129 History of Animation
3 credits

Presents students with a descriptive overview of the advent and evolution of cinema animation from its earliest origins to the present day. Students examine important individuals and studios in the animation field. Students view, analyze and peer critique animation examples in film and media. Social, cultural, artistic movements, and influences on contemporary animation styles and techniques are examined.

MGD 141 Web Design I: Adobe Dreamweaver
3 credits

Introduces web site planning, design and creation using industry-standards-based web site development tools. Screen-based color theory, web aesthetics, use of graphics editors and intuitive interface design are explored.
Recommended Prerequisites: MGD 111 and/or MGD 112 and Basic computer skills.

MGD 142 2D Animation Production
3 credits

Provides students with an understanding of the fundamental principles and applications of traditional 2D character animation. Student broaden their awareness and appreciation of the depth of skill and abilities required to create 2D animation and how these skills can and must be applied toward the creation of quality 3D animation as well. Students will develop specific 2D animation skills, such as pencil testing, ink and paint and compositing and will master the fundamental principles of character animation. Students will produce a finished piece of original animation that showcases the skills acquired in class.

MGD 143 Motion Graphic Design I: Adobe Flash
3 credits

Uses the industry standard software for the creation of 2D animation and dynamic interactive media for Web and multimedia applications. You will create objects and symbols and assemble motion and animation tweens.
Recommended Prerequisites: MGD 111 and MGD 112 and basic computer skills.

MGD 152 Digital Animatics
3 credits

Introduces the workflow used by professional animators and game designers to produce media in a digital environment. You will learn the foundation skills of planning, organizing, storyboarding, and pre-visualization techniques necessary to create animated stories. You also will study the history of animation and game design.
Recommended Prerequisite: ART 121 and basic computer skills.

MGD 153 3D Animation I: Maxon Cinema 4D
3 credits

Encompasses all major aspects of creating 3D characters using animation software. Using developed characters, you will learn to animate for personality.
Recommended Pre/Co-requisites: MGD 152 and basic computer skills.

MGD 161 Adobe Director I
3 credits

Examines the leading authoring tool for interactive multimedia from the art director's perspective. You will learn the basics of 2D animation for computer presentations, multimedia, gaming, and the Web. Interface design and scene development are emphasized. Hands-on projects include lingo scripting, behaviors, and the addition of sound and digital video to your projects. This course focuses on using Adobe Director to create games for both entertainment and for serious gaming in training and education.
Recommended Prerequisites: MGD 111, MGD 112, and MGD 143.

MGD 163 Sound Design I: Apple Logic Pro
3 credits

Explores the use of sound in multimedia production and audio storytelling. You will examine principles of recording and how sound enhances interactive productions and improves computer presentations. You also will learn to use the computer as a full audio editing studio. This software is available only for the Mac Platform.
Recommended Prerequisites: MGD 101 and basic computer skills.

MGD 164 Digital Video Editing I: Apple Final Cut Studio Pro
3 credits

Introduces digital, non-linear video editing. You will capture, compress, edit, and manipulate video images using a personal computer. Assembly techniques including media management, editing tools, titles, and motion control, transitions and filters, and special effects are explored. This software is available only for the Mac Platform.
Recommended Prerequisites: MGD 101 and/or MGD 104 and basic computer skills.

MGD 165 Adobe After Effects I
3 credits

Provides fundamental techniques for creating digital motion graphics, 2D animation, animated logos, video graphics, etc. This class covers relevant tools and techniques as well as industry standards, delivery methods, and output formats.
Recommended Prerequisites: MGD 111 and/or MGD 104 and basic computer skills.

MGD 167 Game Design I: Torque Gaming Engine
3 credits

Introduces game design beginning with conceptual development and functionality through production of a virtual world prototype. You will examine character registration, in betweens, inking, and clean up used for creating real-time game environments. Storytelling and visual metaphor development are emphasized.
Recommended Prerequisites: MGD 143 or MGD 161 and basic computer skills.

MGD 175 MUDBOX
3 credits

Learn the fundamentals of Autodesk Mudbox. Course explores the world of 3D Sculpting in a digital environment. Students will create original 3D models and characters, realistic textures, and advanced lighting effects.

MGD 176 MUDBOX
3 credits

Students will use both Autodesk 3D Studio Max and Autodesk Maya to create a portfolio project. Students will learn the value of multiple programs in a studio environment. Advanced lighting, texturing, modeling and sound design experience required.
Recommended Prerequisites: Maya I MGD 119, Maya II MGD 219, 3D Modeling For Gaming MGD 125, Mudbox MGD 175, Sound Design MGD 163.

MGD 202 Point of Purchase and Packaging Design
3 credits

Introduces the theories and principles that apply to three-dimensional design graphics for packaging and display; various dimensional marketing solutions to create dynamic visual effects concepts also will be developed. Work layout stages and mock-ups will use various methods of cutting, folding, and assembly to explore the design concepts and their visual effects.
Recommended Prerequisites MGD 111 and MGD 112 and basic computer skills.

MGD 211 Adobe Photoshop II
3 credits

Develops and reinforces image composition techniques learned in Adobe Photoshop I. Fundamentals are continuously reinforced as new design techniques are introduced.
Recommended Prerequisite: MGD 111 or permission of instructor.

MGD 212 Adobe Illustrator II
3 credits

Continues the development of digital drawing and design skills through practice and use of state-of-the-art illustration software acquired in MGD 112 Adobe Illustrator I.
Recommended Prerequisite: MGD 112 or permission of instructor.

MGD 213 Electronic Prepress
3 credits

Explores in detail the electronic prepress process. Students examine steps for preparing a digital file for trapping, output considerations and proofing techniques. Creating effective electronic designs and efficient use of today`s software programs are also covered.
Recommended Prerequisites: MGD 111, MGD 112, MGD 114, and/or MGD 113 or permission of instructor.

MGD 216 Adobe Acrobat Professional
3 credits

Concentrates on the high-end capabilities of Adobe Acrobat Professional software as a document conversion, presentation, form generation, secure document delivery, and press production tool. Students explore a wide range of techniques that can be applied to the web, graphics, interactive and presentation multimedia, commenting workflows, and print media. Adobe Acrobat Professional allows students to bridge the paper-to-digital divide—simply, powerfully, and securely.

MGD 219 Autodesk Maya II
3 credits

Create advanced models with Autodesk Maya. Students will explore the use of NURBS primitives, advanced animation techniques, advanced controls, lighting and rendering effects.
Recommended Prerequisite: MGD 119 or permission of instructor.

MGD 225 Advanced 3D Modeling for Gaming
3 credits

Create advanced models with Autodesk 3D Studio Max. Students will explore the use of UVW mapping, advanced animation techniques, expert controls, lighting and rendering effects.
Recommended Prerequisites: MGD 125.

MGD 241 Web Design II: Adobe Dreamweaver
3 credits

Expands on previously learned fundamentals of HTML introducing cascading style sheets, DHTML, JavaScripts and CGI forms. Color usage and interface design principles are emphasized in this course. In this course we'll examine Web sites that employ more complex structures, optimal site architecture and navigation necessary for larger and more complex sites.
Recommended Prerequisites: MGD 111, MGD 112, and MGD 141 or permission of instructor.

MGD 243 Motion Graphic Design II: Adobe Flash
3 credits

Stresses the complex creation of 2D animated motion graphics concentrating on prior skills learned in MGD 143 and the use of Action Scripting and behaviors. You will create motion graphics and apply motion graphics to Web sites and other multimedia projects.
Recommended Prerequisites: MGD 111, MGD 112, and MGD 143 or permission of instructor.

MGD 253 3D Animation II: Maxon Cinema 4D
3 credits

Addresses advanced aspects of creating computerized 3D characters. You will examine facial animation, lip synchronization, scene design, and lighting set-ups.
Recommended Prerequisites: MGD 152 and MGD 153 or permission of instructor.

MGD 254 Multimedia Design and Production I: Adobe Captivate
3 credits

Provides an overview of the development of interactive, computer-based media for presentational or instructional use. Selection of appropriate media, screen design, user interfaces, branching techniques, and other design aspects will be illustrated using a hands-on approach. Basic multimedia concepts will be addressed, including: production, authoring and authoring tools, software and hardware selection, media preparation and presentation.
Recommended Prerequisites: MGD 111, 112, 114, 216 and 143.

MGD 257 Animation Production
3 credits

Examines development of 3D animation from a production standpoint. The process of transforming conceptual designs into actual projects is explored. Students study the management function of those tasks associated with the business end of development. The student will produce a 3D animation project.
Prerequisite: MGD 257 is a Capstone class, which students should take in their final semester prior to graduation.

MGD 261 Adobe Director II
3 credits

Explores the interactive process within all areas of program design, courseware authoring, delivery techniques, and instruction strategies. You will be introduced to advanced Lingo scripting to provide more interactive capabilities. This course focuses on using Adobe Director to create games for both entertainment and for serious gaming in training and education.
Recommended Prerequisite: MGD 161 or permission of instructor.

MGD 263 Sound Design II: Apple Logic Pro
3 credits

Focuses on the application of sound with various multimedia software applications. Principles and techniques include MIDI orchestration and sequencing, digital multitrack recording and production, working with musicians and other talent, sound effects layering, integrated audio system production, and advanced audio mixing/sweetening. You will explore synchronization techniques of audio with moving pictures, graphics, and animation. This software is available only for the Mac platform.
Recommended Prerequisite: MGD 163 or permission of instructor.

MGD 264 Digital Video Editing II: Apple Final Cut Studio Pro
3 credits

Introduces complex and advanced techniques in digital video editing. Editing techniques such as masking, filtering, blue/green screening, track mattes, and image mattes are examined. You will produce a movie project in this class and discuss practical ways to distribute projects to various audiences.
Recommended Prerequisite: MGD 164 or permission of instructor.

MGD 265 Adobe After Effects II
3 credits

Focuses on advanced skills and techniques in creating digital motion graphics. Relevant tools and techniques, industry standards, specialized techniques, and additional tools and resources are covered in this class.
Recommended Prerequisite: MGD 165 or permission of instructor.

MGD 267 Game Design II: Torque Gaming Engine
3 credits

Explores advanced features of game design. You will examine play-testing and quality assurance, design advanced character animation, game and backdrop lighting, texturing, and design real time 3D terrain rendering.
Recommended Prerequisite: MGD 167 or permission of instructor.

MGD 269 Multimedia Design and Production II: Adobe Captivate
3 credits

A Capstone class, which students should take in their final semester prior to graduation. MGD 269 develops in-depth multimedia training utilizing specific multimedia development software. Students will research and design a multimedia education product. An authoring application will then be used to develop and distribute a working program or instructional package to one or more forms of media distribution. Current industry trends and preferences will dictate which software will be covered in each course section.
Recommended Prerequisite: MGD 254 or permission of instructor.

MGD 280 Internships
1-3 credits

Provides an opportunity to experience on-the-job shadowing and interacting with experts in a field of interest. You will intern at local professional businesses to prepare for the transition from student to professional.
Prerequisite: Permission of MGD/PHO Department Advisor.

MGD 285 Independent Study
1-3 credits

Provides the opportunity to independently learn new technology skills not offered in the classroom. Qualified instructors provide one-on-one outcome objectives and review and oversee student progress.
Prerequisite: permission of instructor.

MGD 289 Capstone
1-3 credits

A demonstrated culmination of learning within a given program of study.

*MGD xxx Advanced Character Rigging: Autodesk Maya
3 credits

Explores advanced character rigging features of a specific 3D modeling and animation software in depth. Students will understand working with joints, forward kinematic (FK) and inverse kinematic (IK) blending and adding controls. Students create spines using nested constraints and expressions to subdivide vertebra poses (Isner Spines). Students create spine inverse kinematic curves, rig body movements and characteristics, blending specific joints or movement of bone using FK, IK or Isner Spines, pivots, switching and bonesets. Students create facial control systems based on phonemes (visual unit of sound in spoken language), morphing, and creation of eye movements. Students create muscle systems, bind and paint skin, and test a final animated character.

MGD xxx Advanced 3D Modeling for Gaming: Autodesk 3D Studio Max
3 credits

Focuses on advanced skills and techniques in 3D modeling and rendering in a specific 3D modeling software. Relevant tools and techniques, industry standards, specialized techniques, and additional resources are introduced. Advanced 3D-geometry manipulation, external rendering, post-processing and post-production rendering are stressed.

MGD XXX Business for Creatives in:
Graphic Design, Photography, Animation, Web Design, and Multimedia
3 credits

Explores the important business practices and procedures of running a commercial, creative business. Topics include freelance opportunities, work for hire, self-promotion, creative representation, portfolio design, billing rates, client management, business forms, employee management, taxes, licenses, registration, bid proceses, and copyright. Course may include visits by professionals in the field and discussion of career opportunities and professional organizations.

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MIL - Milwright

MIL 101 Lifting Devices
1 credit

Introduces the student to the types of rigging/ lifting devices used in industry. Skills include the correct use of slings and common rigging hardware, including safe loading practices and the use of ANSI hand signals.

MIL 104 Introduction to Bearings
2 credit

Introduces plain, ball, roller, thrust, guide, flanged, pillow block, and takeup bearings. This course also explains bearing materials and bearing designation.

MIL 106 Millwright Lubrication
1.5 credits

Introduces the foundational principles and important considerations involved in properly lubricating industrial machines, including key components such as: maintenance strategies; principles of surface protection; lubricant construction; lubricant selection for a variety of components, including: rolling element bearings, plain bearings, gear drives, reciprocating engines, hydraulic systems, air compression systems, chains, cables and wire ropes; lubricant condition control; lubricant storage and handling.

MIL 107 Installing Belts Chain Drives and Bearings
4 credits

Covers the sizes, uses, and installation procedures of six types of drive belts and two types of chain drives. Methods to remove and troubleshoot, and install bearings will be explained.

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MOT - Medical Office Technology

WWW.RRCC.EDU/HEALTH/MEDASST.HTML

MOT 110 Medical Office Administration
4 credits

Introduces the administrative duties specifically used in medical offices.
Prerequisite: A grade of C or higher in ENG 121 or appropriate SAT, ACT, or Accuplacer score.
Corequisite: MOT 120.

MOT 120 Medical Office Financial Management
3 credits

Covers the practical uses of accounts and records with emphasis on accounting principles and analysis for use in a medical office.
Corequisite: MOT 110.

MOT 130 Insurance Billing and Coding
3 credits

Introduces outpatient coding with an ultimate goal to present a clear picture of medical procedures and services performed (CPT codes), correlating the diagnosis, symptom, complaint or condition (ICD-9 codes), thus establishing the medical necessity required for third party reimbursement.

MOT 131 Adv Insurance Billing/Coding
3 credits

Prepares the student to code correctly, and optimize reimbursements for a full range of medical service by expanding coverage of diagnostic and therapeutic procedures, official coding guidelines, APG's, APC's, DRG's, Medicare fraud and abuse.
Prerequisites: MOT 130 or permission of Instructor.

MOT 136 Introduction to Clinical Skills
2 credits

Provides hands on experience with the basic clinical skills required for assisting with patient care. The course delivers the theory behind each skill presented as well as proper technique for performing each skill. It includes knowledge and/or performance of blood borne pathogens/OSHA regulations, medical asepsis, procedural gloving, patient gowning, positioning and measurement of vital signs.
Prerequisites: HPR 178.

MOT 138 Medical Assisting Laboratory Skills
4 credits

Introduces students to basic routine laboratory skills and techniques for collection, handling, and examination of laboratory specimens often encountered in the ambulatory care setting. The course emphasizes hands-on experience.
Prerequisites: HPR 178.
Corequisite: MOT 136.

MOT 140 Medical Assisting Clinical Skills
4 credits

Provides hands on experience with the clinical skills required for assisting with patient care. The course delivers the theory behind each skill presented as well as proper technique for performing each skill.
Prerequisites: BIO 106 or BIO 201 and BIO 202, HPR 178, MAT 060 or higher, MOT 136.
Corequisite: MOT 138.

MOT 150 Pharmacology for Medical Assistants
3 credits

Provides an overview of pharmacology language, abbreviations, systems of measurement and conversions. The Controlled Substances Act, prescriptions, forms of medications, patient care applications, drug classifications/ interactions, and safety in drug therapy and patient care are presented. Information regarding the measurement of medications, dosage calculations, routes of administration, and commonly prescribed drugs in the medical office is provided.
Prerequisites: BIO 106 or BIO 201 and BIO 202, HPR 178, MAT 060 or higher.

MOT 181 Administrative Internship
2 credits

Provides supervised placement in contracted facility for guided experience in application of knowledge and skill acquired in the classroom. Positions are non-paid due to CAAHEP requirement.
Prerequisite: Successful completion of M.O. program requirements with a C or higher in all core classes. Student must have completed the background check and permission of program coordinator to begin internship.

MOT 182 Clinical Internship
3 credits

Provides supervised placement in contracted facility for guided experience in applications of knowledge and skills acquired in the classroom. Positions are non-paid due to CAAHEP requirement.
Prerequisite: Successful completion of M.A. program requirements with a grade of C or higher in all core classes. Students must have a completed background check, all immunizations, a CPR card and permission of program coordinator to begin internship.

MOT 183 Medical Assistant Internship
5 credits

Provides supervised placement in contracted facility for guided experience in applications of knowledge and skills acquired in the classroom. Positions are non-paid due to CAAHEP requirement.
Prerequisite: Successful completion of M.A. program requirements with a grade of C or higher in all core classes. Students must have a completed background check, all immunizations, a CPR card and permission of program coordinator to begin internship.

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MUS - Music

WWW.RRCC.EDU/MUSIC

MUS 100 Fundamentals of Music Theory
3 credits

Designed to help the beginning music student, or the student with a limited background in music theory, to study the basic elements of music, including notation, rhythm, scales, key signatures, intervals and chords.

MUS 101 Introduction to Music Theory
3 credits

Presents music fundamentals, diatonic four-part harmony, analysis and keyboard harmony for non-music majors.
Prerequisite: MUS 100 or permission of the instructor.

MUS 105 Introduction to Electronic/Computer Music
3 credits

Explores the elements of electronic music and demonstrates some of the most popular music software for the MacIntosh and IBM computers, including music notation and music sequencing programs. Achieving a fundamental working knowledge of setup and recording procedures on a personal computer is stressed. Equipment is provided and beginner's knowledge on either the MacIntosh or IBM computer is helpful, but not essential.

MUS 106 Songwriting
3 credits

Examines the various processes and styles of songwriting and offers techniques and ideas for creating songs ranging from functional to original. Students will explore the common factors in all styles of songwriting, and use them to bring out creative song ideas whether the student has written songs before or has just always wanted to see if one could. A basic knowledge of music reading for any instrument and elementary music theory is recommended, but not required.

MUS 110 Music Theory I
3 credits

Presents music fundamentals, diatonic four-part harmony, analysis, ear training, and keyboard harmony. This course is appropriate for music majors transferring to a 4-year program.
Prerequisite: MUS 100 or permission of the instructor.
Corequisite: MUS 112 Ear Training/Sight-Singing I Lab.

MUS 112 Ear Training/Sight-singing I Lab
1 credit

Presents exercises in sight-singing with melodic and rhythmic dictation.
Prerequisite: Follow sequence of MUS 100 or MUS 101, or equivalent proficiency.
Corequisite: MUS 110 - Theory I.

MUS 113 Ear Training/Sight-singing II Lab
1 credit

Presents exercises in sight-singing with melodic and rhythmic dictation.
Prerequisite: MUS 112, or equivalent proficiency.
Corequisite: MUS 111 - Theory II.

MUS 120 Music Appreciation: GT-AH1
3 credits

Covers the basic materials of music, musical forms, media, genres and musical periods. This course emphasizes the development of tools for intelligent listening and appreciation.
Prerequisite: ENG 090 (grade C or higher) or equivalent assessment scores.

MUS 121 Music History Medieval thru Classical Period: GT-AH1
3 credits

Studies the various periods of music history with regard to the composers, aesthetics, forms, and genres of each period. Music History I considers music from the Middle Ages through the Classical period.

MUS 122 Music History Early Romantic Period to the Present: GT-AH1
3 credits

Studies the various periods of music history with regard to the composers, aesthetics, forms, and genres of each period. Music History II considers music from the early Romantic period to the present.
Prerequisite: ENG 090 (grade C or higher) or equivalent assessment scores.

MUS 123 Survey of World Music: GT-AH1
3 credits

Provides an overview of non-Western music from around the world. This course provides basic listening skills and the historical/cultural context for a variety of world music styles to enable an understanding and appreciation of non-Western musical expression.
Prerequisite: ENG 090 (grade C or higher) or equivalent assessment scores.

MUS 124 American Music Survey
3 credits

Surveys American music as a panorama of distinct yet parallel streams of popular, folk, sacred, and classical music that reflect the uniquely diverse character of the United States. It emphasizes the development of tools for intelligent listening and appreciation. Major topics will include comparing and contrasting American musical styles across regions and time, and examining the characteristics of music that has arisen from the history and musical traditions of the many immigrants to America's shores.

MUS 125 History of Jazz: GT-AH1
3 credits

Provides a survey of the basic materials of music and the forms, media, genres, historical, and cultural style periods of jazz. It emphasizes the development of tools for intelligent listening and appreciation.
Prerequisite: ENG 090 (grade C or higher) or equivalent assessment scores.

MUS 126 History of Rock and Pop
3 credits

Provides a survey of basic materials of music, musical forms, media, genres, and musical periods of Rock and Pop music. It emphasizes the development of tools for intelligent listening and appreciation.

MUS 141 Private Instruction I
1-2 credits

Offers private instruction consisting of a half-hour lesson (1 credit) or an hour lesson (2 credits, primarily for future music majors) each week. Participation in a student performance is required at least once each term. First year, first term.
Prerequisite: Permission (not audition) of the department. An additional fee is required.
Corequisite: MUS 178 Performance Seminar.

MUS 142 Private Instruction II
1-2 credits

Offers private instruction consisting of a half-hour lesson (1 credit) or an hour lesson (2 credits, primarily for future music majors) each week. Participation in a student performance is required at least once each term. First year, second term.
Prerequisite: MUS 141 in same instrument. Permission (not audition) of the department. An additional fee is required.
Corequisite: MUS 178 Performance Seminar.

MUS 143 Private Instruction III
1-2 credits

Offers private instruction consisting of a half-hour lesson (1 credit) or an hour lesson (2 credits, primarily for future music majors) each week. Participation in a student performance is required at least once each term. First year, third term.
Prerequisite: MUS 142 in same instrument. Permission (not audition) of the department. An additional fee is required.
Corequisite: MUS 178 Performance Seminar.

MUS 151 Ensemble I
1 credit

Rehearses and performs various types of musical literature. First year, first term.
Prerequisite: Permission of instructor.

MUS 152 Ensemble II
1 credit

Rehearses and performs various types of musical literature. First year, second term.
Prerequisite: Permission of instructor.

MUS 153 Ensemble III
1 credit

Rehearses and performs various types of musical literature. First year, third term.
Prerequisite: Permission of instructor.

MUS 175 Special Topics
1-6 credits

Covers specific topics in music. This course is offered as needed for credit appropriate to the topic. Each offering includes a description of the topic(s).
Prerequisite: Permission of instructor.

MUS 178 Performance Seminar
1 credit
Provides performance opportunities in voice and/or instruments before an audience; exposure to a variety of music literature for various instruments; observation of other performers; professional critiques to help develop the student's own evaluative abilities; and discussion of performance concerns common to all musicians.
Corequisite: MUS 141, MUS 142, and/or MUS 143.

MUS 184 Internship
1-3 credits

Provides you with the opportunity to supplement course work with practical work experience related to your educational program. You will work under the immediate supervision of experienced personnel at the business location and with the direct guidance of the instructor.
Prerequisite: Permission of instructor.

MUS 241 Private Instruction I
1-2 credits

Offers private instruction consisting of a half-hour lesson (1 credit) or an hour lesson (2 credits, primarily for future music majors) each week. Participation in a student performance is required at least once each term. Second year, first term.
Prerequisite: MUS 142 or MUS 143 in same instrument. Permission (not audition) of the department. An additional fee is required.
Corequisite: MUS 278 Performance Seminar.

MUS 242 Private Instruction II
1-2 credits

Offers private instruction consisting of a half-hour lesson (1 credit) or an hour lesson (2 credits, primarily for future music majors) each week. Participation in a student performance is required at least once each term. Second year, second term.
Prerequisite: MUS 241 in same instrument. Permission (not audition) of the department. An additional fee is required.
Corequisite: MUS 278 Performance Seminar.

MUS 243 Private Instruction III
1-2 credits

Offers private instruction consisting of a half-hour lesson (1 credit) or an hour lesson (2 credits, primarily for future music majors) each week. Participation in a student performance is required at least once each term. Second year, third term.
Prerequisite: MUS 242 in same instrument. Permission (not audition) of the department. An additional fee is required.
Corequisite: MUS 278 Performance Seminar.

MUS 244 Continuing Private Instruction
1-2 credits

Offers private instruction consisting of a half-hour lesson (1 credit) or an hour lesson (2 credits, primarily for future music majors) each week. Participation in a student performance is required at least once each term. Second year, third term.
Prerequisite: MUS 242 or MUS 243 in same instrument. Permission (not audition) of the department. An additional fee is required.
Corequisite: MUS 278 Performance Seminar.

MUS 251 Ensemble I
1 credit

Rehearses and performs various types of musical literature. Second year, first term.
Prerequisite: Permission of instructor.

MUS 252 Ensemble II
1 credit

Rehearses and performs various types of musical literature. Second year, second term.
Prerequisite: Permission of instructor.

MUS 253 Ensemble III
1 credit

Rehearses and performs various types of musical literature. Second year, third term.
Prerequisite: Permission of instructor.

MUS 275 Special Topics
1-3 credits

Covers specific topics in music. This course is offered as needed for credit appropriate to the topic and each offering includes a description of the topic(s).
Prerequisite: Permission of instructor.

MUS 278 Performance Seminar
1 credit

Provides performance opportunities in voice and/or instruments before an audience; exposure to a variety of music literature for various instruments; observation of other performers; professional critiques to help develop the student's own evaluative abilities; and discussion of performance concerns common to all musicians.
Corequisite: MUS 241, MUS 242, MUS 243, and/or MUS 244.

MUS 284 Internship
1-3 credits

Provides you with the opportunity to supplement course work with practical work experience related to your educational program. You will work under the immediate supervision of experienced personnel at the business location and with the direct guidance of the instructor.
Prerequisite: Permission of instructor.

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