Course Descriptions
| MAC-Machining | MAT-Mathematics | MIL-Milwright |
| MAN-Management | MET-Meteorology | MOT-Medical Office Technology |
| MAR-Marketing | MGD-Multimedia Graphic Design | MUS-Music |
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MAC - Machining
MAC 101 Introduction to Machine Shop
3 credits
Covers safety procedures, use of bench tools, layout tools, power saws, drill
presses, precision measurement tools, and various hand tools related to the
machine shop. Also included are sharpening drill bits and general purpose
turning tools for the lathe and determining speeds and feeds for both the lathe
and the milling machine.
MAC 102 Blueprint Reading
3 credits
Teaches you to read blueprints and interpret symbols, notes, dimensions, and
tolerances.
MAC 105 Introduction to Machining Technology
4 Credits
Introduces the student to the changing era of machining technology, emphasizing
terminology, referencing and applications related to manufacturing
environments. The fundamental use of bench tools, layout procedures, materials,
precision measuring tools, machining processes, drilling and cut-off machines
and other machining/manufacturing processes will be stressed. Skill
competencies and standards will be identified. Use of the Machinery Handbook
will be strictly required and particular competencies may require performance
evaluations.
MAC 110 Introduction to Engine Lathe
3 credits
Introduces basic lathe applications which consist of identifying lathe
components and controls, understanding turning safety, calculating speeds and
feeds, using various tools and tool holders, identifying basic tool geometry,
and the use of common lathe spindle tooling. You will perform basic lathe
operations, which will consist of facing, center-drilling, chuck turning,
turning between centers, boring, grooving, tapers, knurling, and single point
threading. You also will be required to produce specified parts to a tolerance
of +/- .004 in. and perform competencies set by manufacturing standards.
MAC 111 Intermediate Engine Lathe
3 credits
Teaches you to prepare single point external and internal unified screw threads
to a Class 3 fit, generate angles with the compound rest within one degree,
ream holes concentric within .001 inches, determine cutting speeds, and perform
facing and turning operations.
MAC 112 Advanced Engine Lathe
3 credits
Prepares you to form radius, single-point isometric threads, turn spherical
radius, use a radius gauge, and work within .0005 inches tolerance
externally.
MAC 120 Introduction to Milling Machine
3 credits
Teaches you to identify the major parts of the vertical mill; align a vise; use
an indicator, edge finder, and boring head; determine speeds and feeds; perform
simple indexing; mill flat, square surfaces and slots; drill, bore, and tap
holes; and work within a plus or minus .002 inch tolerance.
MAC 121 Intermediate Milling Machine
3 credits
Prepares you to determine hole locations by coordinates and degrees, use a
rotary table, use a jig bore to drill holes by the coordinate method, and work
within plus or minus .001 inch tolerance.
MAC 122 Advanced Milling Machine Operations
3 credits
Prepares you to indicate the head of a vertical mill, bore holes, drill holes
at an angle, and work with tolerances of .0008 inches location and
diameter.
MAC 123 Horizontal Mill Set Up & Operations Description
3 credits
Prepares you to identify the major parts and accessories for the horizontal
mill, select cutters, mill slots, slab mill, square a workpiece, and work
within a tolerance of plus or minus .002 inches.
MAC 130 Conventional Lathe Operations
4 credits
Includes calculation of speeds and feeds on various materials, identification
and application of various work-holding techniques, tool forming, advanced
machining practices and applications, and spindle tooling. You will learn how
to calculate and turn tapers using the compound slide or taper attachment,
offset work on a four-jaw chuck, turning between centers, boring, grooving,
finishing, single point threading, knurling, tool grinding, drilling
operations, and reaming.
MAC 141 Advanced Machining Operations
4 credits
Teaches you the use of various conventional machine tools used in a machine
shop environment. You will learn the use of engine lathes, horizontal and
vertical milling machines, surface grinders, drill presses, pedestal grinders,
power cut-off saws, and other machine tools commonly used to produce quality
machined parts in today's manufacturing environments.
Machining competencies will be stressed. You will be required to produce parts
manufactured by local manufacturing companies with the consideration of ISO
quality standards.
MAC 201 Introduction to CNC Turning Operations
3 credits
Covers computer numerical control (CNC) lathe operations, control functions,
the letter address system, the program format, and machine setup. G & M
codes, control functions, the letter address system, and math issues related to
CNC are included. This class is NOT offered on an open-entry, open-exit
basis.
MAC 202 CNC Turning Operations II
3 credits
Prepares you to write basic computer numerical control (CNC) lathe part
programs. G & M codes, math-related to CNC, setups, speeds and feeds,
straight turning, spherical turning, threading, chamfering, tapering, drilling,
tapping, boring, and grooving will be covered. Cutter compensations,
sub-programming techniques, repetitive cycles, and both absolute and
incremental will be incorporated into programs. You will proof and edit the
programs to make them valid. This class is NOT offered on an open-entry,
open-exit basis.
MAC 205 Introduction to CNC Milling Operations
3 credits
Provides transitional information between conventional machining applications
and the typical applications found in computer numerical control machining.
Topics may consist of numerical control systems, the Cartesian coordinate
system, high efficiency tooling applications, objectives of numerical control,
calculating speed and feed rates, defining and calculating tool motion,
fixturing requirements, basic program structure, programming codes, and basic
conversational programming. Operation of NC machines will be required.
MAC 206 CNC Milling Operations II
3 credits
Covers the principle operations of both vertical and horizontal CNC milling
machines via lecture instruction methods, multi-media instruction methods, and
manufacturing hands-on methods. You will be exposed to the basic CNC machining
center, principle operations, manual controls, programming methods,
tool-offsets, G54-G59 work offsets, cutter radius compensation, and tool
selection methods. General operator skills and basic setup skills will be
stressed.
MAC 221 Surface Grinder Setups and Operations
3 credits
Teaches you how to identify major parts and accessories of the surface grinder
and grind flat, vertical, and angular surfaces to a tolerance of .0002 position
and size.
MAC 223 Tool & Cutter Grinder
3 credits
Prepares you to identify the major parts and accessories of the tool and cutter
to grind, sharpen two flute end mills, four flute end mills, slab mills and
form cutters, and work with a plus or minus .001 tolerance.
MAC 240 CAD/CAM 2D
3 credits
Provides you with the essential concepts and techniques that are required to
successfully create part geometry, generate tool path, verify tool path models,
and post process the NC codes. You will be exposed to a 2-axis machining,
3-axis machining wire frame and surface modeling, lathe programming, and DNC
systems. Programming projects and models will be demonstrated in the CNC
manufacturing lab.
MAC 245 CADCAM 3D
3 credits
Covers both the production and surfacing of three-dimensional geometry in a
self-paced setting. Topics will be covered related to the production of wire
frames, solids, surfaces, the joining of surfaces, joining of solids, managing
construction planes, sweeping, rotating, and controlling parameter settings. A
familiarity with Mastercam, CNC programming techniques, and CNC operations is
recommended.
MAC 250 Advanced Inspection Techniques
3 credits
Addresses the principles of dimensional metrology. You will learn how to use
common measuring instruments relating to state-of-the-art manufacturing
environments. You also will learn the importance of Quality Control, TQM, and
SPC processes as they relate to manufacturing environments. Use of a coordinate
measuring machine will be addressed.
MAC 252 Practical Metallurgy
3 credits
Offers a study of metallurgical terms and definitions in an effort to
understand both the behavior of metals and their service to industry.
Characteristics during heating, cooling, shaping, forming, and the stresses
related to their mechanical properties are covered. The theory behind the
alloys, heat treatment processes, and the impact they have on strength,
toughness, hardness, elasticity, ductility, malleability, wear resistance, and
fatigue resistances is investigated.
MAC 258 Interpreting Engineering Drawings
3 credits
Teaches you to interpret machine shop drawings starting with the simple and
progressing to the more complex. All types of dimensioning, symbols, notes, and
tolerances are interpreted.
MAN - Management
MAN 116 Principles of Supervision
3 credits
Introduces the principles and techniques of supervising and motivating
personnel. The course is designed for students who are interested in
supervising others or for those currently in supervision. Course content
focuses on the human interaction in supervision.
Prerequisite: BUS 115 suggested.
MAN 117 Time Management
1 credit
Provides you with the conceptual knowledge and tools to make better use of your
time in the management function. (fall semester only)
MAN 200 Human Resource Management I
3 credits
Provides a broad overview of the contemporary issues, theories, and principles
used to effectively manage human resources. Topics include recruiting, hiring,
compensation and benefits, training and development, employee relations, and
legal issues.
Prerequisite: BUS 115 suggested.
MAN 212 Negotiation and Conflict Resolution
3 credits
Presents proper techniques in negotiation and conflict resolution. Key
practices that determine successful negotiation are explored. The course covers
principles of conflict resolution, including business policies, accepted
business practices, contracts, purchases, labor union contracts, pay raises,
and starting salaries.
Prerequisite: BUS 115 suggested.
MAN 215 Organizational Behavior
3 credits
Examines the behaviors of groups and individual members of organizations and
how behavior can be influenced. Emphasis is placed on the tools managers use to
achieve organizational effectiveness.
Prerequisite: BUS 115 suggested.
MAN 224 Leadership
3 credits
Focuses on the leadership skills necessary to bring about change in an
organization. You will learn to develop and communicate a shared vision, to
empower employees, to manage conflict, to negotiate, and to develop
organizations so that all are working toward common goals.
Prerequisite: BUS 115 suggested.
MAN 225 Managerial Finance
3 credits
Examines the concepts and techniques used to analyze financial accounting
information for managerial planning, decision-making, and control. The focus of
the course is on decision making relating to the areas of budgets, forecasts,
cost volume production, ROI, and financial statements.
Prerequisites: BUS 115, ACC 121, ACC 122.
MAN 226 Principles of Management
3 credits
Surveys the principles of management. Emphasis is placed on the primary
functions of planning, organizing, leading, and controlling with a balance
between the behavioral and operational approaches.
Prerequisite: BUS 115 suggested.
MAN 230 Corporate Responsibility
3 credits
Examines the concept of corporate responsibility and the extent to which an
organization's resources should be used to identify and
respond to social problems. Included In the course will be topics of corporate
and social responsibility, and the concept of servant leadership, and how this
applies to business and management principles.
Prerequisite: BUS 115 suggested.
MAN 275 Special Topics
1-3 credits
Provides a vehicle to pursue special topics of interest in business. The
content of this course is designed on an as-needed basis to provide current,
up-to-date information.
MAN 285 Independent Study
1-3 credits
Meets the individual needs of students who will engage in intensive study or
research under the direction of a qualified instructor.
Prerequisite: Permission of instructor.
MAN 287 Cooperative Education/Internship
1-3 credits
Provides you with the opportunity to supplement course work with practical work
experience related to your educational program and occupational objectives. You
will be placed at approved workstations which are related to your program of
study. You will work under the immediate supervision of experienced personnel
at the business location and with the direct guidance of the
instructor/coordinator.
Prerequisite: Permission of instructor.
MAR - Marketing
WWW.RRCC.EDU/BUSINESS
MAR 111 Pinciples of Sales
3 credits
Enables you to understand and develop ethical sales techniques and covers the
role of selling in the marketing process. Areas of emphasis include behavioral
considerations in the buying and selling process and sales techniques.
Prerequisite: BUS 115 suggested.
MAR 117 Principles of Retailing
3 credits
Emphasizes the study of the basic principles and techniques of merchandising,
operations, layout, store organization, site location, and customer service
with an emphasis on retailing operations.
Prerequisite: BUS 115 suggested.
MAR 216 Principles of Marketing
3 credits
Presents the analysis of theoretical marketing processes and the strategies of
product development, pricing, promotion and distribution, and their
applications to businesses and the individual consumer.
Prerequisite: BUS 115 suggested.
MAR 220 Principles of
Advertising
3 credits
Examines the principles and practices of advertising and its relationship to
business in order to promote a business or organization. Areas of major
emphasis include advertising principles, strategies, media, copy and layout,
and ethical considerations.
Prerequisite: BUS 115 suggested.
MAR 240 International Marketing
3 credits
Enables the student to explore the international marketing for U.S. products,
and to explore the increasing competitive international environment and recent
changes in the environment that have challenged U.S. business. The course is
designed to make the reader an “informed
observer†of the global market place as well as enabling him/her to
develop skills to make marketing decisions in a global context.
Prerequisite: BUS 115 suggested.
MAR 275 Special Topics
1-3 credits
Provides you with a vehicle to pursue special topics of interest in business.
The content of this course is designed on an as-needed basis to provide current
information.
MAR 280 Internship
1-3 credits
Provides you with the opportunity to supplement course work with practical work
experience related to your educational program. You will work under the
immediate supervision of experienced personnel at the business location and
with the direct guidance of the instructor.
Prerequisite: Permission of instructor.
MAR 285 Independent Study
1-3 credits
Meets the individual needs of students. You will engage in intensive study or
research under the direction of a qualified instructor.
Prerequisite: Permission of instructor.
MAT - Mathematics
WWW.RRCC.EDU/MATH
MAT 030 Fundamentals of Mathematics
2 credits
Includes the vocabulary, operations, and applications of whole numbers,
decimals and basic fractions and mixed numbers.
Prerequisite: appropriate math assessment score.
MAT 060 Pre-Algebra
3 credits
Furthers the study of fractions and mixed numbers. Also included are
vocabulary, operations, and applications of ratio, proportion, percent, area,
perimeter, US and metric measures, integers, an introduction to algebraic
expressions, and the solution of basic first-degree equations.
Prerequisite: MAT 030 (grade C or higher) or appropriate math assessment
score.
MAT 090 Introductory Algebra
4 credits
Includes first-degree equations, inequalities, formulas, polynomials, algebraic
fractions, factoring polynomials, solving quadratic equations by factoring, and
applications. Coordinate geometry, graphing linear equations and inequalities,
and systems of linear equations may be included.
Prerequisite: MAT 060 (grade C or higher) or appropriate math assessment
score.
MAT 099 Intermediate Algebra
4 credits
Emphasizes problem-solving with further study of equations, slope,
inequalities, systems of equations, polynomials, quadratic equations, rational
expressions, rational exponents, radical expressions, graphing, and
applications.
Prerequisite: MAT 090 (grade C or higher) or appropriate math assessment
score.
MAT 107 Career Math
3 credits
Covers material designed for career technical students or general studies
students who need to study particular mathematical topics that may include
arithmetic review, calculator usage, algebra, geometry, trigonometry, graphs,
andfinance. These are presented on an introductory level, and the emphasis is
on applications.
Prerequisite: MAT 060 (grade C or higher) or appropriate math assessment
score.
MAT 108 Technical Math
4 credits
Covers material designed for career technical or general studies students who
need to study particular mathematical topics. Topics may include measurement,
algebra, geometry, trigonometry, graphs, and/or finance. These are presented on
an introductory level and the emphasis is on applications. A scientific
calculator is required for this course.
Prerequisite: MAT 090 (grade C or higher) or appropriate math assessment
score.
MAT 120 Mathematics for the Liberal Arts
4 credits
Develops mathematical and problem-solving skills. Appropriate technological
skills are included. Content is selected to highlight connections between
mathematics and the society in which we live. Topics include set theory and/or
logic, mathematical modeling, probability and statistical methods, and consumer
mathematics. Additional content will include one topic in geometry, numeration
systems, decision theory, or management science.
Prerequisite: MAT 090 (grade B orhigher) or MAT 099 (grade C orhigher) or
appropriate mathassessment score.
MAT 121 College Algebra
4 credits
Includes a brief review of intermediate algebra, equations and inequalities,
functions and their graphs, exponential and logarithmic functions, and linear
systems. Additional topics can include nonlinear systems, conic sections,
introduction to sequences and series, permutations and combinations, the
binomial theorem, and theory of equations. A graphing calculator is required
for this course. You cannot receive credit for both MAT 166 and MAT 121.
Contact the math department chair with questions about these credits.
Prerequisite: MAT 099 (grade C or higher) or appropriate math assessment
score.
MAT 122 College Trigonometry
3 credits
Covers topics including trigonometric functions (with graphs and inverse
functions), identities and equations, solutions of triangles, complex numbers,
and other topics as time permits. This is a traditional prerequisite course to
the calculus sequence. A graphing calculator is required for this course. You
cannot receive credit for both MAT 166 & MAT 122. Contact the math
department chair with questions about this.
Prerequisite: MAT 121 (grade C or higher).
MAT 123 Finite Mathematics: GT-MA1
4 credits
Covers topics including functions, matrix algebra, linear programming, and an
introduction to probability and counting techniques. Emphasis is on
applications. This course may include other topics such as statistics when time
permits. This course is primarily intended for business, life science, or
social science majors. A graphing calculator is required for this course.
Prerequisite: MAT 099 (grade C or higher) or appropriate math assessment
score.
MAT 125 Survey of Calculus
4 credits
Includes derivatives, integrals, and their applications, with attention
restricted to algebraic, exponential, and logarithmic functions for business,
life science and/or social science majors. A graphing calculator is required
for this course.
Prerequisite: MAT 121 or MAT 123 (grade C or higher).
MAT 135 Introduction to Statistics: GT-MA1
3 credits
Includes data presentation and summarization, introduction to probability
concepts and distributions, statistical inference, estimation, hypothesis
testing, and comparison of populations, correlation and regression. A graphing
calculator is required for this course. You cannot receive credit for both MAT
135 and BUS 226.
Prerequisite: MAT 099 (grade C or higher) or appropriate math assessment
score.
MAT 155 Integrated Math I: GT-MA1
3 credits
Covers topics including natural numbers, integers, rational numbers, relations,
functions, and equations. This course is the first of a two course sequence
particularly pertinent to prospective arithmetic teachers, presenting
arithmetic and algebra from a modern approach.
Prerequisite: MAT 099 (grade C or higher) or appropriate math assessment
score.
MAT 156 Integrated Math II: GT-MA1
3 credits
Continues MAT 155. The course includes the study of the fundamentals of
probability, statistics, and informal Euclidean geometry suitable for K-8
curriculum, employing laboratory techniques where applicable.
Prerequisite: MAT 099 (grade C or higher).
MAT 166 Pre-Calculus
5 credits
A fast paced review of college algebra and college trigonometry intended for
those planning to take calculus. Topics include algebraic manipulations,
properties of algebraic and trigonometric functions and their graphs, trig
identities and equations, conic sections, polar coordinates and parametric
equations. A graphing calculator is required for this course. You cannot
receive credit for both MAT 166 and MAT 121/122. Contact the math department
chair with questions about this.
Prerequisite: MAT 121 (grade C or higher) or by permission of Math
Department Chair.
MAT 175 Special Topics
1-4 credits
Provides you with a vehicle to pursue in depth exploration of special topics of
interest.
Prerequisite: Permission of instructor.
MAT 185 Independent Study
1-4 credits
Provides an opportunity for the highly motivated student to engage in intensive
study and research on a specified topic under direction of a faculty
member.
Prerequisite: Permission of instructor.
MAT 201 Calculus I: GT-MA1
5 credits
Introduces single variable calculus and analytic geometry. Topics for this
course include limits, continuity, derivatives, and applications of derivatives
as well as indefinite and definite integrals and some applications. A graphing
calculator is required for this course.
Prerequisites: MAT 121 and MAT 122 (grade C or higher) or Mat 166 (grade C
or higher).
MAT 202 Calculus II: GT-MA1
5 credits
A continuation of single variable calculus, which will include techniques of
integration, polar coordinates, analytic geometry, improper integrals, and
infinite sequences and series. A graphing calculator is required for this
course.
Prerequisite: MAT 201 (grade C or higher).
MAT 204 Calculus III with Engineering Applications: GT-MA1
5 credits
Includes all the topics of a traditional Calculus III course with an additional
emphasis on word problems and problem solving. This is the third course in the
three-course calculus sequence. This course will additionally contain a
thorough examination of multiple integration. This will include double and
triple integrals, line integrals, Stokes' and
Green's Theorems, and their applications. A graphing
calculator is required for this course.
Prerequisite: MAT 202 (grade C or higher).
MAT 261 Differential Equations with Engineering Applications:
GT-MA1
4 credits
Introduces ordinary differential equations. The content of this course includes
all the topics of a traditional Introduction of ODE's course
with an additional emphasis on applications and problem solving. A graphing
calculator is required for this course.
Prerequisite: MAT 204 (grade C or higher).
MAT 285 Independent Study
1-3 credits
Provides an opportunity for the highly-motivated student to engage in intensive
study and research on a specified topic under direction of a faculty
member
Prerequisite: Permission of Instructor.
MET - Meteorology
MET 150 General Meteorology: GT-SC1
4 credits
Provides an introduction to general meteorology and atmospheric sciences. It
includes the composition and structure of the atmosphere and characteristics
that affect the atmosphere, such as temperature, pressure and moisture.
Additionally, the development of weather systems, such as storm systems,
hurricanes, weather fronts and cloud development will also be examined.
Finally, concepts of climatology will be stresses.
Prerequisite: ENG 090 and MAT 090 (grade C or higher) or equivalent
assessment scores.
MGD - Multimedia Graphic Design
WWW.RRCC.EDU/MULTIMEDIA
Prerequisites: basic computer skills.
Basic computer skills are defined as basic keyboarding; uploading and
downloading files from the Internet and external devices; using the Web for
basic research; sending e-mail and attachments; basic file management; the
ability to save information to a CD/DVD, flash drive, or external device;
burning a CD/DVD; the ability to use the dock or start menu to open
applications; create a new folder on the desktop or other location; and open
files in an application. Students without these skills are required to take MGD
101 Introduction to Computer Graphics either concurrently or prior to taking
other courses in the MGD/PHO department. If MGD 101 Introduction to Computer
Graphics is not a requirement for your degree plan, it can be used as an
elective.
MGD 101 Introduction to Computer Graphics
3 credits
Introduces computer systems developed for graphics. You will learn hardware and
software components used in multimedia production and explore basic computer
operations, file management, scanning techniques, archiving capabilities, and
utilization of the multimedia department server and Internet connection.
MGD 102 Introduction to Multimedia
3 credits
Introduces the equipment and software used in multimedia production and the
multimedia professions focus on current technology and equipment, such as
scanners, printers, digital cameras, and computers. You will gain hands-on
skills using today's technology for input and output in
multimedia and design projects. Overview of software for multimedia will be
explored.
Recommended Prerequisite: MGD 101 and basic computer skills.
MGD 103 Production Design
3 credits
Explores the use of tools, computer graphic techniques, and design principles
to produce professional quality designs. Topics include printing basics,
typography, and digital color systems. You will use creative thinking to solve
communication and design problems for the output process.
Recommended Prerequisites: MGD 101 or MGD 102 and basic computer skills.
MGD 104 Videography
3 credits
Introduces to the principles and techniques of video production, including
camera operation, basic script writing, lighting, basic sound, and basic
digital editing. Examination of pre-production, production, and post-production
processes, as well as aesthetics, are included.
Recommended Prerequisites: MGD 101 or MGD 102 and basic computer
skills.
MGD 111 Adobe Photoshop I
3 credits
Concentrates on the high-end capabilities of Adobe's
industry standard photo-editing software as an illustration, design, and photo
retouching tool. You will explore a wide range of selection and manipulation
techniques applied to photos, graphics, and videos. Design concepts also are
explored in this class.
Recommended Prerequisite: MGD 101 or MGD 102 and basic computer
skills.
MGD 112 Adobe Illustrator I
3 credits
Acquaints you with the industry standard vector drawing program. You will learn
to use vector-based tools to create digital artwork used in Web design, print
media, and digital screen design. Design concepts also are explored in this
class.
Recommended Prerequisites: MGD 101 or MGD 102 and basic computer
skills.
MGD 114 Adobe InDesign
3 credits
Introduces you to InDesign, an industry standard page layout program which
integrates seamlessly with other Adobe Creative Suite programs. InDesign
delivers creative freedom and productivity to page layout and production. Class
discussions and independent projects supplement hands-on classroom work.
Recommended Prerequisites: MGD 111 and MGD 112 and basic computer
skills.
MGD 115 Multimedia Team Development
3 credits
Further develops the relationships between various roles of multimedia
development teams. Topics include the responsibilities of multimedia team
members, various types of multimedia productions, managing project dimensions,
applications of multimedia technologies and tools.
MGD 116 Typography
3 credits
Introduces the history and concepts of typography as applied to graphic
communications. Explores appropriate use of typography in a variety of design
applications, emphasizing the basic design principles of typographic
compositions and typesetting. Covers type recognition and typographic
terms.
MGD 118 Digital Color Theory
3 credits
Covers color theory as it relates to multimedia. The psychology of color is
taught as well as effective design using color. You will learn to correct color
photographs and create color separations. Color scanning technology is also
covered.
Recommended Prerequisites: MGD 111 and MGD 112 and basic computer
skills.
MGD 119 Autodesk Maya I
3 credits
Introduces Autodesk Maya, a high-end 3D modeling and character animation tool.
Emphasis is on constructing 3D models of various types. You will learn scene
development and animation for render in movie format.
Recommended Prerequisites: MGD 152 and MGD 153 and basic computer
skills.
MGD 121 Corel Painter for Digital Media
3 credits
Introduces to the digital illustration and paint software application Corel
Painter. Color and relationships, repeat patterns, and fine art digitization
are among the topics covered in the course as you explore the creation of
visual fine art using computers. Assigned projects cover a wide range of visual
approaches. Painter provides an extra competitive edge for you.
Recommended Prerequisites: MGD 101 or MGD 111 and basic computer
skills.
MGD 122 Sculpting for Digital Media
3 credits
Introduces conceptualization of surface coloration, painting and manipulation
of 3D digitizer and environments. You will construct sculptures using organic,
inorganic, abstract, and realistic subject matter. You will learn to operate a
3D scanner, digitize a sculpture, and bring the electronic file into a computer
animation application for manipulation.
Recommended Prerequisites: MGD 152 and MGD 119 and Basic computer
skills.
MGD 125 3D Modeling for Gaming: Autodesk 3D Studio Max
3 credits
Introduces basic 3D modeling and rendering features of a specific 3D modeling
software. Students will understand 3D geometry, model management, creating
materials, material editor effects, beginning photo-realistic rendering,
project management, basic rendering concepts and archiving projects.
MGD 129 History of Animation
3 credits
Presents students with a descriptive overview of the advent and evolution of
cinema animation from its earliest origins to the present day. Students examine
important individuals and studios in the animation field. Students view,
analyze and peer critique animation examples in film and media. Social,
cultural, artistic movements, and influences on contemporary animation styles
and techniques are examined.
MGD 141 Web Design I: Adobe Dreamweaver
3 credits
Introduces web site planning, design and creation using
industry-standards-based web site development tools. Screen-based color theory,
web aesthetics, use of graphics editors and intuitive interface design are
explored.
Recommended Prerequisites: MGD 111 and/or MGD 112 and Basic computer
skills.
MGD 142 2D Animation Production
3 credits
Provides students with an understanding of the fundamental principles and
applications of traditional 2D character animation. Student broaden their
awareness and appreciation of the depth of skill and abilities required to
create 2D animation and how these skills can and must be applied toward the
creation of quality 3D animation as well. Students will develop specific 2D
animation skills, such as pencil testing, ink and paint and compositing and
will master the fundamental principles of character animation. Students will
produce a finished piece of original animation that showcases the skills
acquired in class.
MGD 143 Motion Graphic Design I: Adobe Flash
3 credits
Uses the industry standard software for the creation of 2D animation and
dynamic interactive media for Web and multimedia applications. You will create
objects and symbols and assemble motion and animation tweens.
Recommended Prerequisites: MGD 111 and MGD 112 and basic computer
skills.
MGD 152 Digital Animatics
3 credits
Introduces the workflow used by professional animators and game designers to
produce media in a digital environment. You will learn the foundation skills of
planning, organizing, storyboarding, and pre-visualization techniques necessary
to create animated stories. You also will study the history of animation and
game design.
Recommended Prerequisite: ART 121 and basic computer skills.
MGD 153 3D Animation I: Maxon Cinema 4D
3 credits
Encompasses all major aspects of creating 3D characters using animation
software. Using developed characters, you will learn to animate for
personality.
Recommended Pre/Co-requisites: MGD 152 and basic computer
skills.
MGD 161 Adobe Director I
3 credits
Examines the leading authoring tool for interactive multimedia from the art
director's perspective. You will learn the basics of 2D
animation for computer presentations, multimedia, gaming, and the Web.
Interface design and scene development are emphasized. Hands-on projects
include lingo scripting, behaviors, and the addition of sound and digital video
to your projects. This course focuses on using Adobe Director to create games
for both entertainment and for serious gaming in training and education.
Recommended Prerequisites: MGD 111, MGD 112, and MGD 143.
MGD 163 Sound Design I: Apple Logic Pro
3 credits
Explores the use of sound in multimedia production and audio storytelling. You
will examine principles of recording and how sound enhances interactive
productions and improves computer presentations. You also will learn to use the
computer as a full audio editing studio. This software is available only for
the Mac Platform.
Recommended Prerequisites: MGD 101 and basic computer skills.
MGD 164 Digital Video Editing I: Apple Final Cut Studio Pro
3 credits
Introduces digital, non-linear video editing. You will capture, compress, edit,
and manipulate video images using a personal computer. Assembly techniques
including media management, editing tools, titles, and motion control,
transitions and filters, and special effects are explored. This software is
available only for the Mac Platform.
Recommended Prerequisites: MGD 101 and/or MGD 104 and basic computer
skills.
MGD 165 Adobe After Effects I
3 credits
Provides fundamental techniques for creating digital motion graphics, 2D
animation, animated logos, video graphics, etc. This class covers relevant
tools and techniques as well as industry standards, delivery methods, and
output formats.
Recommended Prerequisites: MGD 111 and/or MGD 104 and basic computer
skills.
MGD 167 Game Design I: Torque Gaming Engine
3 credits
Introduces game design beginning with conceptual development and functionality
through production of a virtual world prototype. You will examine character
registration, in betweens, inking, and clean up used for creating real-time
game environments. Storytelling and visual metaphor development are
emphasized.
Recommended Prerequisites: MGD 143 or MGD 161 and basic computer
skills.
MGD 175 MUDBOX
3 credits
Learn the fundamentals of Autodesk Mudbox. Course explores the world of 3D
Sculpting in a digital environment. Students will create original 3D models and
characters, realistic textures, and advanced lighting effects.
MGD 176 MUDBOX
3 credits
Students will use both Autodesk 3D Studio Max and Autodesk Maya to create a
portfolio project. Students will learn the value of multiple programs in a
studio environment. Advanced lighting, texturing, modeling and sound design
experience required.
Recommended Prerequisites: Maya I MGD 119, Maya II MGD 219, 3D Modeling For
Gaming MGD 125, Mudbox MGD 175, Sound Design MGD 163.
MGD 202 Point of Purchase and Packaging Design
3 credits
Introduces the theories and principles that apply to three-dimensional design
graphics for packaging and display; various dimensional marketing solutions to
create dynamic visual effects concepts also will be developed. Work layout
stages and mock-ups will use various methods of cutting, folding, and assembly
to explore the design concepts and their visual effects.
Recommended Prerequisites MGD 111 and MGD 112 and basic computer
skills.
MGD 211 Adobe Photoshop II
3 credits
Develops and reinforces image composition techniques learned in Adobe Photoshop
I. Fundamentals are continuously reinforced as new design techniques are
introduced.
Recommended Prerequisite: MGD 111 or permission of instructor.
MGD 212 Adobe Illustrator II
3 credits
Continues the development of digital drawing and design skills through practice
and use of state-of-the-art illustration software acquired in MGD 112 Adobe
Illustrator I.
Recommended Prerequisite: MGD 112 or permission of instructor.
MGD 213 Electronic Prepress
3 credits
Explores in detail the electronic prepress process. Students examine steps for
preparing a digital file for trapping, output considerations and proofing
techniques. Creating effective electronic designs and efficient use of today`s
software programs are also covered.
Recommended Prerequisites: MGD 111, MGD 112, MGD 114, and/or MGD 113 or
permission of instructor.
MGD 216 Adobe Acrobat Professional
3 credits
Concentrates on the high-end capabilities of Adobe Acrobat Professional
software as a document conversion, presentation, form generation, secure
document delivery, and press production tool. Students explore a wide range of
techniques that can be applied to the web, graphics, interactive and
presentation multimedia, commenting workflows, and print media. Adobe Acrobat
Professional allows students to bridge the paper-to-digital
divide—simply, powerfully, and securely.
MGD 219 Autodesk Maya II
3 credits
Create advanced models with Autodesk Maya. Students will explore the use of
NURBS primitives, advanced animation techniques, advanced controls, lighting
and rendering effects.
Recommended Prerequisite: MGD 119 or permission of instructor.
MGD 225 Advanced 3D Modeling for Gaming
3 credits
Create advanced models with Autodesk 3D Studio Max. Students will explore the
use of UVW mapping, advanced animation techniques, expert controls, lighting
and rendering effects.
Recommended Prerequisites: MGD 125.
MGD 241 Web Design II: Adobe Dreamweaver
3 credits
Expands on previously learned fundamentals of HTML introducing cascading style
sheets, DHTML, JavaScripts and CGI forms. Color usage and interface design
principles are emphasized in this course. In this course
we'll examine Web sites that employ more complex structures,
optimal site architecture and navigation necessary for larger and more complex
sites.
Recommended Prerequisites: MGD 111, MGD 112, and MGD 141 or permission of
instructor.
MGD 243 Motion Graphic Design II: Adobe Flash
3 credits
Stresses the complex creation of 2D animated motion graphics concentrating on
prior skills learned in MGD 143 and the use of Action Scripting and behaviors.
You will create motion graphics and apply motion graphics to Web sites and
other multimedia projects.
Recommended Prerequisites: MGD 111, MGD 112, and MGD 143 or permission of
instructor.
MGD 253 3D Animation II: Maxon Cinema 4D
3 credits
Addresses advanced aspects of creating computerized 3D characters. You will
examine facial animation, lip synchronization, scene design, and lighting
set-ups.
Recommended Prerequisites: MGD 152 and MGD 153 or permission of
instructor.
MGD 254 Multimedia Design and Production I: Adobe Captivate
3 credits
Provides an overview of the development of interactive, computer-based media
for presentational or instructional use. Selection of appropriate media, screen
design, user interfaces, branching techniques, and other design aspects will be
illustrated using a hands-on approach. Basic multimedia concepts will be
addressed, including: production, authoring and authoring tools, software and
hardware selection, media preparation and presentation.
Recommended Prerequisites: MGD 111, 112, 114, 216 and 143.
MGD 257 Animation Production
3 credits
Examines development of 3D animation from a production standpoint. The process
of transforming conceptual designs into actual projects is explored. Students
study the management function of those tasks associated with the business end
of development. The student will produce a 3D animation project.
Prerequisite: MGD 257 is a Capstone class, which students should take in
their final semester prior to graduation.
MGD 261 Adobe Director II
3 credits
Explores the interactive process within all areas of program design, courseware
authoring, delivery techniques, and instruction strategies. You will be
introduced to advanced Lingo scripting to provide more interactive
capabilities. This course focuses on using Adobe Director to create games for
both entertainment and for serious gaming in training and education.
Recommended Prerequisite: MGD 161 or permission of instructor.
MGD 263 Sound Design II: Apple Logic Pro
3 credits
Focuses on the application of sound with various multimedia software
applications. Principles and techniques include MIDI orchestration and
sequencing, digital multitrack recording and production, working with musicians
and other talent, sound effects layering, integrated audio system production,
and advanced audio mixing/sweetening. You will explore synchronization
techniques of audio with moving pictures, graphics, and animation. This
software is available only for the Mac platform.
Recommended Prerequisite: MGD 163 or permission of instructor.
MGD 264 Digital Video Editing II: Apple Final Cut Studio Pro
3 credits
Introduces complex and advanced techniques in digital video editing. Editing
techniques such as masking, filtering, blue/green screening, track mattes, and
image mattes are examined. You will produce a movie project in this class and
discuss practical ways to distribute projects to various audiences.
Recommended Prerequisite: MGD 164 or permission of instructor.
MGD 265 Adobe After Effects II
3 credits
Focuses on advanced skills and techniques in creating digital motion graphics.
Relevant tools and techniques, industry standards, specialized techniques, and
additional tools and resources are covered in this class.
Recommended Prerequisite: MGD 165 or permission of
instructor.
MGD 267 Game Design II: Torque Gaming Engine
3 credits
Explores advanced features of game design. You will examine play-testing and
quality assurance, design advanced character animation, game and backdrop
lighting, texturing, and design real time 3D terrain rendering.
Recommended Prerequisite: MGD 167 or permission of instructor.
MGD 269 Multimedia Design and Production II: Adobe Captivate
3 credits
A Capstone class, which students should take in their final semester prior to
graduation. MGD 269 develops in-depth multimedia training utilizing specific
multimedia development software. Students will research and design a multimedia
education product. An authoring application will then be used to develop and
distribute a working program or instructional package to one or more forms of
media distribution. Current industry trends and preferences will dictate which
software will be covered in each course section.
Recommended Prerequisite: MGD 254 or permission of instructor.
MGD 280 Internships
1-3 credits
Provides an opportunity to experience on-the-job shadowing and interacting with
experts in a field of interest. You will intern at local professional
businesses to prepare for the transition from student to professional.
Prerequisite: Permission of MGD/PHO Department Advisor.
MGD 285 Independent Study
1-3 credits
Provides the opportunity to independently learn new technology skills not
offered in the classroom. Qualified instructors provide one-on-one outcome
objectives and review and oversee student progress.
Prerequisite: permission of instructor.
MGD 289 Capstone
1-3 credits
A demonstrated culmination of learning within a given program of study.
*MGD xxx Advanced Character Rigging: Autodesk Maya
3 credits
Explores advanced character rigging features of a specific 3D modeling and
animation software in depth. Students will understand working with joints,
forward kinematic (FK) and inverse kinematic (IK) blending and adding controls.
Students create spines using nested constraints and expressions to subdivide
vertebra poses (Isner Spines). Students create spine inverse kinematic curves,
rig body movements and characteristics, blending specific joints or movement of
bone using FK, IK or Isner Spines, pivots, switching and bonesets. Students
create facial control systems based on phonemes (visual unit of sound in spoken
language), morphing, and creation of eye movements. Students create muscle
systems, bind and paint skin, and test a final animated character.
MGD xxx Advanced 3D Modeling for Gaming: Autodesk 3D Studio
Max
3 credits
Focuses on advanced skills and techniques in 3D modeling and rendering in a
specific 3D modeling software. Relevant tools and techniques, industry
standards, specialized techniques, and additional resources are introduced.
Advanced 3D-geometry manipulation, external rendering, post-processing and
post-production rendering are stressed.
MGD XXX Business for Creatives in:
Graphic Design, Photography, Animation, Web Design, and Multimedia
3 credits
Explores the important business practices and procedures of running a
commercial, creative business. Topics include freelance opportunities, work for
hire, self-promotion, creative representation, portfolio design, billing rates,
client management, business forms, employee management, taxes, licenses,
registration, bid proceses, and copyright. Course may include visits by
professionals in the field and discussion of career opportunities and
professional organizations.
MIL - Milwright
MIL 101 Lifting Devices
1 credit
Introduces the student to the types of rigging/ lifting devices used in
industry. Skills include the correct use of slings and common rigging hardware,
including safe loading practices and the use of ANSI hand signals.
MIL 104 Introduction to Bearings
2 credit
Introduces plain, ball, roller, thrust, guide, flanged, pillow block, and
takeup bearings. This course also explains bearing materials and bearing
designation.
MIL 106 Millwright Lubrication
1.5 credits
Introduces the foundational principles and important considerations involved in
properly lubricating industrial machines, including key components such as:
maintenance strategies; principles of surface protection; lubricant
construction; lubricant selection for a variety of components, including:
rolling element bearings, plain bearings, gear drives, reciprocating engines,
hydraulic systems, air compression systems, chains, cables and wire ropes;
lubricant condition control; lubricant storage and handling.
MIL 107 Installing Belts Chain Drives and Bearings
4 credits
Covers the sizes, uses, and installation procedures of six types of drive belts
and two types of chain drives. Methods to remove and troubleshoot, and install
bearings will be explained.
MOT - Medical Office Technology
WWW.RRCC.EDU/HEALTH/MEDASST.HTML
MOT 110 Medical Office Administration
4 credits
Introduces the administrative duties specifically used in medical
offices.
Prerequisite: A grade of C or higher in ENG 121 or appropriate SAT, ACT, or
Accuplacer score.
Corequisite: MOT 120.
MOT 120 Medical Office Financial Management
3 credits
Covers the practical uses of accounts and records with emphasis on accounting
principles and analysis for use in a medical office.
Corequisite: MOT 110.
MOT 130 Insurance Billing and Coding
3 credits
Introduces outpatient coding with an ultimate goal to present a clear picture
of medical procedures and services performed (CPT codes), correlating the
diagnosis, symptom, complaint or condition (ICD-9 codes), thus establishing the
medical necessity required for third party reimbursement.
MOT 131 Adv Insurance Billing/Coding
3 credits
Prepares the student to code correctly, and optimize reimbursements for a full
range of medical service by expanding coverage of diagnostic and therapeutic
procedures, official coding guidelines, APG's,
APC's, DRG's, Medicare fraud and
abuse.
Prerequisites: MOT 130 or permission of Instructor.
MOT 136 Introduction to Clinical Skills
2 credits
Provides hands on experience with the basic clinical skills required for
assisting with patient care. The course delivers the theory behind each skill
presented as well as proper technique for performing each skill. It includes
knowledge and/or performance of blood borne pathogens/OSHA regulations, medical
asepsis, procedural gloving, patient gowning, positioning and measurement of
vital signs.
Prerequisites: HPR 178.
MOT 138 Medical Assisting Laboratory Skills
4 credits
Introduces students to basic routine laboratory skills and techniques for
collection, handling, and examination of laboratory specimens often encountered
in the ambulatory care setting. The course emphasizes hands-on
experience.
Prerequisites: HPR 178.
Corequisite: MOT 136.
MOT 140 Medical Assisting Clinical Skills
4 credits
Provides hands on experience with the clinical skills required for assisting
with patient care. The course delivers the theory behind each skill presented
as well as proper technique for performing each skill.
Prerequisites: BIO 106 or BIO 201 and BIO 202, HPR 178, MAT 060 or higher,
MOT 136.
Corequisite: MOT 138.
MOT 150 Pharmacology for Medical Assistants
3 credits
Provides an overview of pharmacology language, abbreviations, systems of
measurement and conversions. The Controlled Substances Act, prescriptions,
forms of medications, patient care applications, drug classifications/
interactions, and safety in drug therapy and patient care are presented.
Information regarding the measurement of medications, dosage calculations,
routes of administration, and commonly prescribed drugs in the medical office
is provided.
Prerequisites: BIO 106 or BIO 201 and BIO 202, HPR 178, MAT 060 or
higher.
MOT 181 Administrative Internship
2 credits
Provides supervised placement in contracted facility for guided experience in
application of knowledge and skill acquired in the classroom. Positions are
non-paid due to CAAHEP requirement.
Prerequisite: Successful completion of M.O. program requirements with a C
or higher in all core classes. Student must have completed the background check
and permission of program coordinator to begin internship.
MOT 182 Clinical Internship
3 credits
Provides supervised placement in contracted facility for guided experience in
applications of knowledge and skills acquired in the classroom. Positions are
non-paid due to CAAHEP requirement.
Prerequisite: Successful completion of M.A. program requirements with a
grade of C or higher in all core classes. Students must have a completed
background check, all immunizations, a CPR card and permission of program
coordinator to begin internship.
MOT 183 Medical Assistant Internship
5 credits
Provides supervised placement in contracted facility for guided experience in
applications of knowledge and skills acquired in the classroom. Positions are
non-paid due to CAAHEP requirement.
Prerequisite: Successful completion of M.A. program requirements with a
grade of C or higher in all core classes. Students must have a completed
background check, all immunizations, a CPR card and permission of program
coordinator to begin internship.
MUS - Music
WWW.RRCC.EDU/MUSIC
MUS 100 Fundamentals of Music Theory
3 credits
Designed to help the beginning music student, or the student with a limited
background in music theory, to study the basic elements of music, including
notation, rhythm, scales, key signatures, intervals and chords.
MUS 101 Introduction to Music Theory
3 credits
Presents music fundamentals, diatonic four-part harmony, analysis and keyboard
harmony for non-music majors.
Prerequisite: MUS 100 or permission of the instructor.
MUS 105 Introduction to Electronic/Computer Music
3 credits
Explores the elements of electronic music and demonstrates some of the most
popular music software for the MacIntosh and IBM computers, including music
notation and music sequencing programs. Achieving a fundamental working
knowledge of setup and recording procedures on a personal computer is stressed.
Equipment is provided and beginner's knowledge on either the
MacIntosh or IBM computer is helpful, but not essential.
MUS 106 Songwriting
3 credits
Examines the various processes and styles of songwriting and offers techniques
and ideas for creating songs ranging from functional to original. Students will
explore the common factors in all styles of songwriting, and use them to bring
out creative song ideas whether the student has written songs before or has
just always wanted to see if one could. A basic knowledge of music reading for
any instrument and elementary music theory is recommended, but not
required.
MUS 110 Music Theory I
3 credits
Presents music fundamentals, diatonic four-part harmony, analysis, ear
training, and keyboard harmony. This course is appropriate for music majors
transferring to a 4-year program.
Prerequisite: MUS 100 or permission of the instructor.
Corequisite: MUS 112 Ear Training/Sight-Singing I Lab.
MUS 112 Ear Training/Sight-singing I Lab
1 credit
Presents exercises in sight-singing with melodic and rhythmic dictation.
Prerequisite: Follow sequence of MUS 100 or MUS 101, or equivalent
proficiency.
Corequisite: MUS 110 - Theory I.
MUS 113 Ear Training/Sight-singing II Lab
1 credit
Presents exercises in sight-singing with melodic and rhythmic dictation.
Prerequisite: MUS 112, or equivalent proficiency.
Corequisite: MUS 111 - Theory II.
MUS 120 Music Appreciation: GT-AH1
3 credits
Covers the basic materials of music, musical forms, media, genres and musical
periods. This course emphasizes the development of tools for intelligent
listening and appreciation.
Prerequisite: ENG 090 (grade C or higher) or equivalent assessment
scores.
MUS 121 Music History Medieval thru Classical Period: GT-AH1
3 credits
Studies the various periods of music history with regard to the composers,
aesthetics, forms, and genres of each period. Music History I considers music
from the Middle Ages through the Classical period.
MUS 122 Music History Early Romantic Period to the Present:
GT-AH1
3 credits
Studies the various periods of music history with regard to the composers,
aesthetics, forms, and genres of each period. Music History II considers music
from the early Romantic period to the present.
Prerequisite: ENG 090 (grade C or higher) or equivalent assessment
scores.
MUS 123 Survey of World Music: GT-AH1
3 credits
Provides an overview of non-Western music from around the world. This course
provides basic listening skills and the historical/cultural context for a
variety of world music styles to enable an understanding and appreciation of
non-Western musical expression.
Prerequisite: ENG 090 (grade C or higher) or equivalent assessment
scores.
MUS 124 American Music Survey
3 credits
Surveys American music as a panorama of distinct yet parallel streams of
popular, folk, sacred, and classical music that reflect the uniquely diverse
character of the United States. It emphasizes the development of tools for
intelligent listening and appreciation. Major topics will include comparing and
contrasting American musical styles across regions and time, and examining the
characteristics of music that has arisen from the history and musical
traditions of the many immigrants to America's shores.
MUS 125 History of Jazz: GT-AH1
3 credits
Provides a survey of the basic materials of music and the forms, media, genres,
historical, and cultural style periods of jazz. It emphasizes the development
of tools for intelligent listening and appreciation.
Prerequisite: ENG 090 (grade C or higher) or equivalent assessment
scores.
MUS 126 History of Rock and Pop
3 credits
Provides a survey of basic materials of music, musical forms, media, genres,
and musical periods of Rock and Pop music. It emphasizes the development of
tools for intelligent listening and appreciation.
MUS 141 Private Instruction I
1-2 credits
Offers private instruction consisting of a half-hour lesson (1 credit) or an
hour lesson (2 credits, primarily for future music majors) each week.
Participation in a student performance is required at least once each term.
First year, first term.
Prerequisite: Permission (not audition) of the department. An additional
fee is required.
Corequisite: MUS 178 Performance Seminar.
MUS 142 Private Instruction II
1-2 credits
Offers private instruction consisting of a half-hour lesson (1 credit) or an
hour lesson (2 credits, primarily for future music majors) each week.
Participation in a student performance is required at least once each term.
First year, second term.
Prerequisite: MUS 141 in same instrument. Permission (not audition) of the
department. An additional fee is required.
Corequisite: MUS 178 Performance Seminar.
MUS 143 Private Instruction III
1-2 credits
Offers private instruction consisting of a half-hour lesson (1 credit) or an
hour lesson (2 credits, primarily for future music majors) each week.
Participation in a student performance is required at least once each term.
First year, third term.
Prerequisite: MUS 142 in same instrument. Permission (not audition) of the
department. An additional fee is required.
Corequisite: MUS 178 Performance Seminar.
MUS 151 Ensemble I
1 credit
Rehearses and performs various types of musical literature. First year, first
term.
Prerequisite: Permission of instructor.
MUS 152 Ensemble II
1 credit
Rehearses and performs various types of musical literature. First year, second
term.
Prerequisite: Permission of instructor.
MUS 153 Ensemble III
1 credit
Rehearses and performs various types of musical literature. First year, third
term.
Prerequisite: Permission of instructor.
MUS 175 Special Topics
1-6 credits
Covers specific topics in music. This course is offered as needed for credit
appropriate to the topic. Each offering includes a description of the
topic(s).
Prerequisite: Permission of instructor.
MUS 178 Performance Seminar
1 credit
Provides performance opportunities in voice and/or
instruments before an audience; exposure to a variety of music literature for
various instruments; observation of other performers; professional critiques to
help develop the student's own evaluative abilities; and
discussion of performance concerns common to all musicians.
Corequisite: MUS 141, MUS 142, and/or MUS 143.
MUS 184 Internship
1-3 credits
Provides you with the opportunity to supplement course work with practical work
experience related to your educational program. You will work under the
immediate supervision of experienced personnel at the business location and
with the direct guidance of the instructor.
Prerequisite: Permission of instructor.
MUS 241 Private Instruction I
1-2 credits
Offers private instruction consisting of a half-hour lesson (1 credit) or an
hour lesson (2 credits, primarily for future music majors) each week.
Participation in a student performance is required at least once each term.
Second year, first term.
Prerequisite: MUS 142 or MUS 143 in same instrument. Permission (not
audition) of the department. An additional fee is required.
Corequisite: MUS 278 Performance Seminar.
MUS 242 Private Instruction II
1-2 credits
Offers private instruction consisting of a half-hour lesson (1 credit) or an
hour lesson (2 credits, primarily for future music majors) each week.
Participation in a student performance is required at least once each term.
Second year, second term.
Prerequisite: MUS 241 in same instrument. Permission (not audition) of the
department. An additional fee is required.
Corequisite: MUS 278 Performance Seminar.
MUS 243 Private Instruction III
1-2 credits
Offers private instruction consisting of a half-hour lesson (1 credit) or an
hour lesson (2 credits, primarily for future music majors) each week.
Participation in a student performance is required at least once each term.
Second year, third term.
Prerequisite: MUS 242 in same instrument. Permission (not audition) of the
department. An additional fee is required.
Corequisite: MUS 278 Performance Seminar.
MUS 244 Continuing Private Instruction
1-2 credits
Offers private instruction consisting of a half-hour lesson (1 credit) or an
hour lesson (2 credits, primarily for future music majors) each week.
Participation in a student performance is required at least once each term.
Second year, third term.
Prerequisite: MUS 242 or MUS 243 in same instrument. Permission (not
audition) of the department. An additional fee is required.
Corequisite: MUS 278 Performance Seminar.
MUS 251 Ensemble I
1 credit
Rehearses and performs various types of musical literature. Second year, first
term.
Prerequisite: Permission of instructor.
MUS 252 Ensemble II
1 credit
Rehearses and performs various types of musical literature. Second year, second
term.
Prerequisite: Permission of instructor.
MUS 253 Ensemble III
1 credit
Rehearses and performs various types of musical literature. Second year, third
term.
Prerequisite: Permission of instructor.
MUS 275 Special Topics
1-3 credits
Covers specific topics in music. This course is offered as needed for credit
appropriate to the topic and each offering includes a description of the
topic(s).
Prerequisite: Permission of instructor.
MUS 278 Performance Seminar
1 credit
Provides performance opportunities in voice and/or instruments before an
audience; exposure to a variety of music literature for various instruments;
observation of other performers; professional critiques to help develop the
student's own evaluative abilities; and discussion of
performance concerns common to all musicians.
Corequisite: MUS 241, MUS 242, MUS 243, and/or MUS 244.
MUS 284 Internship
1-3 credits
Provides you with the opportunity to supplement course work with practical work
experience related to your educational program. You will work under the
immediate supervision of experienced personnel at the business location and
with the direct guidance of the instructor.
Prerequisite: Permission of instructor.
