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Multimedia Graphic Design Courses

MGD 101 Introduction to Computers for Graphics
3 Credits

MGD 101 introduces the student to the computer system developed for graphics. The student will learn the hardware
and software components for multimedia production. Each student will explore basic computer operations,
ergonomics, file management, scanning techniques, archiving capabilities, and utilization of the multimedia department server and internet connection.

MGD 102 Introduction to Multimedia
3 Credits

Recommended: MGD 101
MGD 102 introduces the types of equipment and technical considerations used in multimedia productions and the multimedia professions. It focuses on current types of equipment such as scanners, printers, digital cameras and computers. Students gain hands-on experience in how the technology is utilized for input and output in production and design projects. Overview of software for multimedia will be explored.

MGD 103 Production Design
3 Credits

Recommended: MGD 101
MGD 103 explores the use of tools, computer graphics techniques and design principles to produce professional graphic designs. Studies include printing basics, typography and digital color systems. Students use creative thinking to solve communication and design concepts for the output process.

MGD 104 Videography
3 Credits

Recommended: MGD 101
MGD 104 offers an introduction to the principles and techniques of videotape production, including camera operation, basic script writing, lighting, sound and basic digital editing. Examination of the pre-production, production, and postproduction processes, as well as aesthetics, will be included.

MGD 111 Adobe Photoshop I
3 Credits

Recommended: MGD 101
MGD 111 concentrates on the high-end capabilities of a raster photo-editing software as an illustration, design and photo retouching tool. Students explore a wide range of selection and manipulation techniques that can be applied to
photos, graphics and videos.

MGD 112 Adobe Illustrator I
3 Credits

Recommended: MGD 101
MGD 112 acquaints students with the processes of a vector drawing program on the computer. Students learn how to use the tools to create digital artwork that can be used in web design, print media and digital screen design.

MGD 113 QuarkXPress
3 Credits

Recommended: MGD 101
MGD 113 introduces students to QuarkXPress, a digital page layout tool. Students learn how to assemble, organize, manipulate and manage text and graphics to produce a high quality publication. Class discussions and independent projects supplement hands-on classroom work.

MGD 114 Adobe InDesign
3 Credits

Prerequisite: MGD 103
MGD 114 introduces students to InDesign, a page layout program which integrates seamlessly with other Adobe design programs. InDesign delivers creative freedom and productivity to DTP. Class discussions and independent projects supplement hands-on classroom work.

MGD 118 Digital Color Theory
3 Credits

Prerequisites: MGD 111 or MGD 112
MGD 118 covers color theory as it relates to multimedia. The psychology of color is taught as well as how to effectively design with color. Students learn how to correct color photographs and create color separations. Color scanning technology is also covered.

MGD 119 Maya I
3 credits

Prerequisites: MGD 152 & MGD 153 recommended
MGD 119 introduces students to Maya, a high-end character animation tool. Emphasis is on building models of various types. Students learn setting up and animating scenes for render in movie format.

MGD 121 Painter for Digital Media
3 Credits

Prerequisite: MGD 111 or MGD 112
MGD 121 teaches students how to work with an illustration and paint software application called Painter. Color and relationships, repeat patterns, animation and digitization are among the topics covered in the course as students explore the possibilities of visual art using computers. Assigned projects cover a wide range of visual approaches. Painter provides an extra competitive edge for students.

MGD 122 Sculpting for Digital Media
3 Credits

Prerequisite: MGD 153 or Permission of Instructor
MGD 111 introduces students to conceptualization of surface coloration, painting and manipulation of 3D objects and environments. Students will construct sculptures using organic, inorganic, abstract, and realistic subject matter. Operating a 3D scanner, students will digitize a sculpture and bring the electronic file into a computer animation application for manipulation.

MGD 123 Bryce
3 Credits

Prerequisite: MGD 111
MGD 123 will exploit the unique abilities of Bryce for creating photo realistic natural scenes in 3D. Students will learn the tools, techniques and concepts involved in the use of the software. Additionally, students will study the works of premiere Bryce artists and create numerous images and animations of their own. Emphasis will be placed on structure, composition, lighting and color theory.

MGD 141 Web Design I: Dreamweaver
3 Credits

Prerequisite: MGD 111 or MGD 112
MGD 141 introduces the fundamentals of HTML syntax using a simple text editor to create a web page. Web-safe colors and the use of graphic editors will be explored. Students study web aesthetics and intuitive interface design. The course emphasizes file organization and layout including tables and frames. Students will create an entire web site in this class and use Photoshop and/or Illustrator as design tools, then slice up, and build in Dreamweaver. Design concepts specifically for web will be explored in this class.

MGD 143 Web Motion Graphic Design I: Flash
3 Credits

Prerequisite: MGD 112 and MGD 141
MGD 143 will stress creation of animated GIF’s and dynamic, interactive media for Web applications. Students will learn how to draw objects, create symbols, and assemble motion tweens.

MGD 152 Digital Animatics
3 Credits

Prerequisite: MGD 101
MGD 152 introduces the steps followed by professional animators and game designers for producing media in a digital environment. Students learn the foundational skills of planning, organizing, storyboarding and pre-visualization
techniques necessary to create animated stories. Students will also study the history of animation and game design.

MGD 153 3D Animation I: Cinema 4D
3 Credits

Prerequisite: MGD 111
MGD 153 encompasses all major aspects of creating 3D characters using animation software. Using developed characters, the student will learn how to animate for personality.

MGD 161 Director I
3 Credits

Prerequisite: MGD 111
MGD 161 examines Macromedia Director, the leading authoring tool for interactive multimedia from the art director’s perspective. Students will learn the basics of 2D animation for both computer presentations and the web. Interface design and scene development are emphasized. Hands-on projects include lingo scripts, behaviors, adding sound and digital video to student's movies.

MGD 163 Sound Design I
3 Credits

Prerequisites: MGD 101 or MGD 161
MGD 163 explores the use of sound in multimedia production and audio storytelling. Students examine the principles of recording. Classes focus on how sound can enhance interactive productions and improve computer presentations.
Students learn how to use the computer as a full audio editing studio.

MGD 164 Digital Video Editing I: Final Cut Pro
3 Credits

Prerequisite: MGD 101 and MGD 111
MGD 164 is an introduction to digital non-linear video editing. Students will capture, compress, edit, and manipulate video images using a personal computer. Assembly techniques including media management, editing tools, titles, and motion control; transitions and filters, and special effects are explored.

MGD 165 After Effects I
3 Credits

Prerequisite: MGD 111
MGD 165 provides the fundamental techniques for creating digital motion graphics such as 2D animations, animated
logos, video graphics, etc. Classes cover relevant tools and techniques as well as industry standards, delivery methods and output.

MGD 167 Game Design I
3 Credits

Prerequisite: MGD 153 and MGD 161
MGD 167 introduces students to game design from conceptual development and functionality, through production of a virtual world prototype. Students examine such things as character registration, in-betweens, inking and clean up used for creating real-time game environments. Storytelling and visual metaphor development are emphasized.

MGD 175 Special Topic: Maya I
3 Credits

Prerequisites: MGD 152 & MGD 153
MGD 175 introduces students to Maya, a high-end character animation tool. Emphasis is on building models of various
types. Students learn setting up and animating scenes for render in movie format.

MGD 211 Adobe Photoshop II
3 Credits

Prerequisite: MGD 111 or equivalent experience
MGD 211 develops and reinforces image composition techniques learned in MGD 111. Fundamentals are continuously reinforced as new design techniques
are introduced.

MGD 212 Adobe Illustrator II
3 Credits

Prerequisite: MGD 112
MGD 212 enables the student to continue development of digital drawing skills through practice and use of state-of-theart design illustration software learned in MGD 112.

MGD 213 Electronic Prepress
3 Credits

Prerequisite: MGD 113 or MGD 114
MGD 213 explores in detail the electronic prepress process. Students examine steps for preparing a digital file for trapping, output considerations and proofing techniques. Creating effective electronic designs and efficient use of
today's software programs are also covered.

MGD 219 Maya II
3 credits

Prerequisite: MGD 119 recommended
MGD 275 explores in-depth Maya’s animation techniques. Also, the student will be exposed to rigging characters for animation.

MGD 241 Web Design II: Dreamweaver
3 Credits

Prerequisite: MGD 141
MGD 241 expands on previously learned fundamentals of HTML introducing cascading style sheets, DHTML,
JavaScripts and CGI forms. Color usage and interface design principles are emphasized in this course. In this course we’ll examine Web sites that employ more complex structures, optimal site architecture and navigation necessary for larger and more complex sites.

MGD 243 Web Motion Graphic Design II: Flash
3 Credits

Prerequisite: MGD 143
MGD 243 will stress the complex creation of 2D animated motion graphics concentrating on the prior skills learned
and the use of scripting and behaviors. Students will create motion graphics using these skills and apply them to web sites. Web site justification of motion graphics will be stressed, appraised and weighed.

MGD 253 3D Animation II: Cinema 4D
3 Credits

Prerequisite: MGD 153
MGD 253 addresses more advanced aspects of creating 3D characters on the computer. Students also examine
facial animation, lip synchronization, scene design and lighting set-ups.

MGD 257 Animation Production
3 Credits

MGD 257 examines development of 3D animation from a production standpoint. The process of transforming conceptual designs into actual projects is explored. Students study the management function of those tasks associated with the business end of development. The student will produce a 3D animation project.

MGD 258 Web Design Production
3 Credits

MGD 258 stresses web site development and usability issues, as well as, pre-production, production and postproduction concepts. Students will prepare project evaluations, objectives & analysis reports, project budgets, timelines, content outlines, storyboards, and flow charts. Students will also examine interactive interface design for several Web applications. Projects will vary from semester to semester.

MGD 259 Management and Production
3 Credits

MGD 259 examines development of multimedia from a production standpoint. The process of transforming conceptual designs into actual projects is explored. Students study the management function of those tasks associated
with the business end of development. Teamwork is emphasized throughout the course.

MGD 261 Director II
3 Credits

Prerequisite: MGD 161
MGD 261 explores the interactive process within all areas of program design, courseware authoring, delivery techniques and instruction strategies. Students are introduced to advanced Lingo scripting to provide more interactive
capabilities.

MGD 263 Sound Design II
3 Credits

Prerequisite: MGD 163
MGD 263 focuses on the application of sound with various multimedia software applications. Principles and techniques
include MIDI orchestration and sequencing, digital multitrack recording and production, working with musicians and other talent, sound effects layering, integrated audio system production, and advanced audio mixing/sweetening. The student will explore synchronization techniques of audio with moving pictures, graphics, and animation.

MGD 264 Digital Video Editing II: Final Cut Pro
3 Credits

Prerequisite: MGD 164
MGD 264 looks at the more complex and advanced techniques of digital video editing. Areas of editing such as
masking, filtering, blue/green screening, track mattes, and image mattes will be examined. Students will produce a
movie project in this class and discuss practical ways to distribute to various audiences.

MGD 265 After Effects II
3 Credits

Prerequisite: MGD 165
MGD 265 provides advanced skills and techniques for creating digital motion graphics. The course covers relevant
tools and techniques as well as industry standards, specialized techniques, and additional tools and resources.

MGD 266 DVD Authoring
3 Credits

Prerequisite: MGD 161 and MGD 164
MGD 266 introduces students to all aspects of DVD authoring; covering source acquisition, DVD production,
interface design, organization, management and appropriate DVD output solutions.

MGD 267 Game Design II
3 Credits

Prerequisite: MGD 167
MGD 267 explores more advanced features of game design. Students examine such things as integration of mainline
code, subroutines and interrupts into game structure. I/O structure, playtesting and distribution are emphasized.

MGD 275 Special Topic: Maya II
3 Credits

Prerequisite: MGD 175
MGD 275 explores in-depth Maya’s animation techniques. Also, the student will be exposed to rigging characters for
animation.

MGD 280 Internships
Prerequisite: Permission of Advisor
MGD 280 provides an opportunity for students to experience on-the-job shadowing and interacting with experts in their field of interest. Students intern at local professional businesses to prepare for the transition from student to
professional.

MGD 285 Independent Study
Prerequisite: Permission of Instructor
MGD 285 provides students an opportunity to teach themselves new technology skills not already taught in the
classroom. Qualified instructors provide one-on-one outcome objectives review and oversee student progress.

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Contact


For more information about Multimedia Graphic Design, email Christine Shock Department Chair, or call 303.914.6613.


MGD Location


The Multimedia Graphic Design department is located at the Lakewood campus on the lower level of the west end.


Hours

We are open Monday through Saturday from 9 am to 9 pm and Sunday from 10 am to 6 pm.

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Where Learning is for Life 13300 West Sixth Avenue • Lakewood, CO 80228 • 303.914.6600
5420 Miller Street • Arvada, CO 80002 • 303.914.6010


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