Multimedia Graphic Design Courses
MGD 101 Introduction to
Computers for Graphics
3 Credits
MGD 101 introduces the student to the
computer system developed for graphics.
The student will learn the hardware
and software components for multimedia
production. Each student will
explore basic computer operations,
ergonomics, file management, scanning
techniques, archiving capabilities, and
utilization of the multimedia department
server and internet connection.
MGD 102 Introduction to
Multimedia
3 Credits
Recommended: MGD 101
MGD 102 introduces the types of equipment
and technical considerations used
in multimedia productions and the multimedia
professions. It focuses on current
types of equipment such as scanners,
printers, digital cameras and computers.
Students gain hands-on experience in
how the technology is utilized for input
and output in production and design
projects. Overview of software for multimedia
will be explored.
MGD 103 Production Design
3 Credits
Recommended: MGD 101
MGD 103 explores the use of tools,
computer graphics techniques and
design principles to produce professional
graphic designs. Studies include
printing basics, typography and digital
color systems. Students use creative
thinking to solve communication and
design concepts for the output process.
MGD 104 Videography
3 Credits
Recommended: MGD 101
MGD 104 offers an introduction to the
principles and techniques of videotape
production, including camera operation,
basic script writing, lighting, sound and
basic digital editing. Examination of the
pre-production, production, and postproduction
processes, as well as aesthetics,
will be included.
MGD 111 Adobe Photoshop I
3 Credits
Recommended: MGD 101
MGD 111 concentrates on the high-end
capabilities of a raster photo-editing
software as an illustration, design and
photo retouching tool. Students explore
a wide range of selection and manipulation
techniques that can be applied to
photos, graphics and videos. MGD 112 Adobe Illustrator I
3 Credits
Recommended: MGD 101
MGD 112 acquaints students with the
processes of a vector drawing program
on the computer. Students learn how to
use the tools to create digital artwork
that can be used in web design, print
media and digital screen design.
MGD 113 QuarkXPress
3 Credits
Recommended: MGD 101
MGD 113 introduces students to
QuarkXPress, a digital page layout tool.
Students learn how to assemble, organize,
manipulate and manage text and
graphics to produce a high quality publication.
Class discussions and independent
projects supplement hands-on
classroom work.
MGD 114 Adobe InDesign
3 Credits
Prerequisite: MGD 103
MGD 114 introduces students to
InDesign, a page layout program which
integrates seamlessly with other Adobe
design programs. InDesign delivers creative
freedom and productivity to DTP.
Class discussions and independent projects
supplement hands-on classroom
work.
MGD 118 Digital Color Theory
3 Credits
Prerequisites: MGD 111 or MGD 112
MGD 118 covers color theory as it
relates to multimedia. The psychology
of color is taught as well as how to
effectively design with color. Students
learn how to correct color photographs
and create color separations. Color
scanning technology is also covered.
MGD 119 Maya I
3 credits
Prerequisites: MGD 152 & MGD 153 recommended
MGD 119 introduces students to Maya, a high-end character animation tool. Emphasis is on building models of various types. Students learn setting up and animating scenes for render in movie format.
MGD 121 Painter for Digital
Media
3 Credits
Prerequisite: MGD 111 or MGD 112
MGD 121 teaches students how to work
with an illustration and paint software
application called Painter. Color and
relationships, repeat patterns, animation
and digitization are among the topics
covered in the course as students
explore the possibilities of visual art
using computers. Assigned projects
cover a wide range of visual approaches.
Painter provides an extra competitive
edge for students.
MGD 122 Sculpting for Digital
Media
3 Credits
Prerequisite: MGD 153 or Permission of
Instructor
MGD 111 introduces students to conceptualization
of surface coloration,
painting and manipulation of 3D objects
and environments. Students will construct
sculptures using organic, inorganic,
abstract, and realistic subject matter.
Operating a 3D scanner, students will
digitize a sculpture and bring the electronic
file into a computer animation
application for manipulation.
MGD 123 Bryce
3 Credits
Prerequisite: MGD 111
MGD 123 will exploit the unique abilities
of Bryce for creating photo realistic natural
scenes in 3D. Students will learn
the tools, techniques and concepts
involved in the use of the software.
Additionally, students will study the
works of premiere Bryce artists and create
numerous images and animations
of their own. Emphasis will be placed
on structure, composition, lighting and
color theory.
MGD 141 Web Design I:
Dreamweaver
3 Credits
Prerequisite: MGD 111 or MGD 112
MGD 141 introduces the fundamentals of HTML syntax using a simple text editor to create a web page. Web-safe colors and the use of graphic editors will be explored. Students study web aesthetics and intuitive interface design. The course emphasizes file organization and layout including tables and frames. Students will create an entire web site in this class and use Photoshop and/or Illustrator as design tools, then slice up, and build in Dreamweaver. Design concepts specifically for web will be explored in this class.
MGD 143 Web Motion Graphic
Design I: Flash
3 Credits
Prerequisite: MGD 112 and MGD 141
MGD 143 will stress creation of animated
GIF’s and dynamic, interactive
media for Web applications. Students
will learn how to draw objects, create
symbols, and assemble motion tweens.
MGD 152 Digital Animatics
3 Credits
Prerequisite: MGD 101
MGD 152 introduces the steps followed
by professional animators and game
designers for producing media in a digital
environment. Students learn the
foundational skills of planning, organizing,
storyboarding and pre-visualization
techniques necessary to create animated
stories. Students will also study the
history of animation and game design.
MGD 153 3D Animation I: Cinema
4D
3 Credits
Prerequisite: MGD 111
MGD 153 encompasses all major
aspects of creating 3D characters using
animation software. Using developed
characters, the student will learn how to
animate for personality.
MGD 161 Director I
3 Credits
Prerequisite: MGD 111
MGD 161 examines Macromedia
Director, the leading authoring tool for
interactive multimedia from the art
director’s perspective. Students will
learn the basics of 2D animation for
both computer presentations and the
web. Interface design and scene development
are emphasized. Hands-on projects
include lingo scripts, behaviors,
adding sound and digital video to student's
movies.
MGD 163 Sound Design I
3 Credits
Prerequisites: MGD 101 or MGD 161
MGD 163 explores the use of sound in
multimedia production and audio storytelling.
Students examine the principles
of recording. Classes focus on how
sound can enhance interactive productions
and improve computer presentations.
Students learn how to use the
computer as a full audio editing studio.
MGD 164 Digital Video Editing I:
Final Cut Pro
3 Credits
Prerequisite: MGD 101 and MGD 111
MGD 164 is an introduction to digital
non-linear video editing. Students will
capture, compress, edit, and manipulate
video images using a personal computer.
Assembly techniques including
media management, editing tools, titles,
and motion control; transitions and filters,
and special effects are explored.
MGD 165 After Effects I
3 Credits
Prerequisite: MGD 111
MGD 165 provides the fundamental
techniques for creating digital motion
graphics such as 2D animations, animated
logos, video graphics, etc.
Classes cover relevant tools and techniques
as well as industry standards,
delivery methods and output.
MGD 167 Game Design I
3 Credits
Prerequisite: MGD 153 and MGD 161
MGD 167 introduces students to game
design from conceptual development
and functionality, through production of
a virtual world prototype. Students
examine such things as character registration,
in-betweens, inking and clean
up used for creating real-time game
environments. Storytelling and visual
metaphor development are emphasized.
MGD 175 Special Topic: Maya I
3 Credits
Prerequisites: MGD 152 & MGD 153
MGD 175 introduces students to Maya,
a high-end character animation tool.
Emphasis is on building models of various
types. Students learn setting up
and animating scenes for render in
movie format.
MGD 211 Adobe Photoshop II
3 Credits
Prerequisite: MGD 111 or equivalent
experience
MGD 211 develops and reinforces
image composition techniques learned
in MGD 111. Fundamentals are continuously
reinforced as new design techniques
are introduced. MGD 212 Adobe Illustrator II
3 Credits
Prerequisite: MGD 112
MGD 212 enables the student to continue
development of digital drawing skills
through practice and use of state-of-theart
design illustration software learned
in MGD 112.
MGD 213 Electronic Prepress
3 Credits
Prerequisite: MGD 113 or MGD 114
MGD 213 explores in detail the electronic
prepress process. Students
examine steps for preparing a digital file
for trapping, output considerations and
proofing techniques. Creating effective
electronic designs and efficient use of
today's software programs are also covered.
MGD 219 Maya II
3 credits
Prerequisite: MGD 119 recommended
MGD 275 explores in-depth Maya’s animation techniques. Also, the student will be exposed to rigging characters for animation.
MGD 241 Web Design II:
Dreamweaver
3 Credits
Prerequisite: MGD 141
MGD 241 expands on previously
learned fundamentals of HTML introducing
cascading style sheets, DHTML,
JavaScripts and CGI forms. Color
usage and interface design principles
are emphasized in this course. In this
course we’ll examine Web sites that
employ more complex structures, optimal
site architecture and navigation
necessary for larger and more complex
sites.
MGD 243 Web Motion Graphic
Design II: Flash
3 Credits
Prerequisite: MGD 143
MGD 243 will stress the complex creation
of 2D animated motion graphics
concentrating on the prior skills learned
and the use of scripting and behaviors.
Students will create motion graphics
using these skills and apply them to
web sites. Web site justification of
motion graphics will be stressed,
appraised and weighed.
MGD 253 3D Animation II:
Cinema 4D
3 Credits
Prerequisite: MGD 153
MGD 253 addresses more advanced
aspects of creating 3D characters on
the computer. Students also examine
facial animation, lip synchronization,
scene design and lighting set-ups.
MGD 257 Animation Production
3 Credits
MGD 257 examines development of 3D
animation from a production standpoint.
The process of transforming conceptual
designs into actual projects is explored.
Students study the management function
of those tasks associated with the
business end of development. The student
will produce a 3D animation project.
MGD 258 Web Design Production
3 Credits
MGD 258 stresses web site development
and usability issues, as well as,
pre-production, production and postproduction
concepts. Students will prepare
project evaluations, objectives &
analysis reports, project budgets, timelines,
content outlines, storyboards, and
flow charts. Students will also examine
interactive interface design for several
Web applications. Projects will vary
from semester to semester.
MGD 259 Management and
Production
3 Credits
MGD 259 examines development of
multimedia from a production standpoint.
The process of transforming conceptual
designs into actual projects is
explored. Students study the management
function of those tasks associated
with the business end of development.
Teamwork is emphasized throughout
the course. MGD 261 Director II
3 Credits
Prerequisite: MGD 161
MGD 261 explores the interactive
process within all areas of program
design, courseware authoring, delivery
techniques and instruction strategies.
Students are introduced to advanced
Lingo scripting to provide more interactive
capabilities. MGD 263 Sound Design II
3 Credits
Prerequisite: MGD 163
MGD 263 focuses on the application of
sound with various multimedia software
applications. Principles and techniques
include MIDI orchestration and
sequencing, digital multitrack recording
and production, working with musicians
and other talent, sound effects layering,
integrated audio system production, and
advanced audio mixing/sweetening.
The student will explore synchronization
techniques of audio with moving pictures,
graphics, and animation.
MGD 264 Digital Video Editing II:
Final Cut Pro
3 Credits
Prerequisite: MGD 164
MGD 264 looks at the more complex
and advanced techniques of digital
video editing. Areas of editing such as
masking, filtering, blue/green screening,
track mattes, and image mattes will be
examined. Students will produce a
movie project in this class and discuss
practical ways to distribute to various
audiences.
MGD 265 After Effects II
3 Credits
Prerequisite: MGD 165
MGD 265 provides advanced skills and
techniques for creating digital motion
graphics. The course covers relevant
tools and techniques as well as industry
standards, specialized techniques, and
additional tools and resources.
MGD 266 DVD Authoring
3 Credits
Prerequisite: MGD 161 and MGD 164
MGD 266 introduces students to all
aspects of DVD authoring; covering
source acquisition, DVD production,
interface design, organization, management
and appropriate DVD output solutions. MGD 267 Game Design II
3 Credits
Prerequisite: MGD 167
MGD 267 explores more advanced features
of game design. Students examine
such things as integration of mainline
code, subroutines and interrupts
into game structure. I/O structure, playtesting
and distribution are emphasized.
MGD 275 Special Topic: Maya II
3 Credits
Prerequisite: MGD 175
MGD 275 explores in-depth Maya’s animation
techniques. Also, the student will
be exposed to rigging characters for
animation.
MGD 280 Internships
Prerequisite: Permission of Advisor
MGD 280 provides an opportunity for
students to experience on-the-job shadowing
and interacting with experts in
their field of interest. Students intern at
local professional businesses to prepare
for the transition from student to
professional.
MGD 285 Independent Study
Prerequisite: Permission of Instructor
MGD 285 provides students an opportunity
to teach themselves new technology
skills not already taught in the
classroom. Qualified instructors provide
one-on-one outcome objectives review
and oversee student progress.
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